Local forecast
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |
Online 159.196.59.137:28315 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #4,696
- top 21%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 6h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 6h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 6h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 6h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 6h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:31 UK FWThu 1 Oct, 21:31 UTC · 27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | hold a steady performance?
Its average over the last 48 hours was 38 server fps, and it never dropped below 25. The world held as many as 130,442 entities, buildings and deployables included. At most it drew 4,233 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, and is it online now?
You will find <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | online at the moment. The uptime it reports puts the last restart about 13 hours ago. In the last 7 full days it stayed up 149 of 168 hours, 89% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | sit?
No region is published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 159.196.59.137:28315 is its address.
What Rust version is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | on?
On <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
The server browser reads these tags from <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: gmrust (Game mode): The mode is plain Rust survival; mp25 (Max players): 25 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: 2x Rust servers: wipe days and hold and Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Map and rules
Which map is in use on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
A procedural map of size 4,250 with seed 969105723, generated by the game, runs on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | use, and what rules does it enforce?
Its name carries the gather figure: 2x on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | schedule its wipes for?
The only wipe <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 27 days 14 hours.
What happens on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | when wipe day arrives?
Its recent wipes drew an average peak of 6 players. 14 hours after the latest wipe, the crowd hit its peak.
Population
Is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | busy or quiet?
The live count for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: 0 players, with 25 slots in total. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 01:00 UTC, averaging 2 players.
Where does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | sit in the rankings?
The last seven days of player hours rank <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | at #4,696, in the top 21% of ranked servers.
Getting in
What do you do to join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Two ways in: press F1 and enter client.connect 159.196.59.137:28315, or join from this page with Launch Rust, which opens Steam and connects you.