Local forecast
PvE test
Offline 159.26.105.159:28015 checked 26d ago
Current conditions
observed 26d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,903
- top 70%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:46 UKFri 2 Oct, 11:46 UTC · 26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is PvE test, and is it online now?
Last seen 26 days 7 hours ago, PvE test is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 2 October 2026.
Where does PvE test run from?
For PvE test, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 159.26.105.159:28015.
What version of Rust is running on PvE test?
On PvE test you will find Rust network protocol 2634 and build 166586, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
What do PvE test's tags tell you?
These are the tags PvE test publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp4 (Max players): 4 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry PvE test?
The Rust Wipe Stats lists that include PvE test are: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is PvE test on?
The map is procedural, generated by the game on PvE test.
Which settings and rules are in force on PvE test?
No gather rate appears in the name PvE test. The default of 8 players is the group limit here. This server runs pve, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
Which days and times does PvE test schedule its wipes for?
Too few wipes on PvE test are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 8 hours.
What happens on PvE test when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
How many players does PvE test hold?
The last time PvE test was seen was 26 days 7 hours ago; it is offline right now.
What position does PvE test hold among Rust servers?
Player hours over the past week put PvE test at #15,903, inside the top 70% of all ranked servers.
Getting in
What steps let you join PvE test?
Enter client.connect 159.26.105.159:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.