Local forecast
Build System Dev
Offline 159.26.105.78:28015 checked 24d ago
Current conditions
observed 24d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,887
- top 61%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 21:09 UKSat 3 Oct, 20:09 UTC · 24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Build System Dev, and is it online now?
Right now Build System Dev is down; the last sighting was 24 days ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 1 October 2026.
In which location does Build System Dev sit?
There is no published region for Build System Dev. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 159.26.105.78:28015 is its address.
What version of Rust is running on Build System Dev?
On Build System Dev you will find Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on Build System Dev?
The server browser reads these tags from Build System Dev: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Build System Dev appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Build System Dev are: Modded Rust servers and Rust build and creative servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on Build System Dev?
The game generates the map on Build System Dev, a procedural one.
Which settings and rules are in force on Build System Dev?
Gather rate is not given in the name for Build System Dev. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does Build System Dev schedule its wipes for?
The record of Build System Dev's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 24 days 1 hours is how long the current world has been running.
What should you expect from wipe day on Build System Dev?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
Is Build System Dev busy or quiet?
At this moment Build System Dev is down, having last been seen 24 days ago.
Where does Build System Dev sit in the rankings?
Player hours over the past week put Build System Dev at #13,887, inside the top 61% of all ranked servers.
How to join
How do you get into Build System Dev?
Open the console in Rust with F1, then type client.connect 159.26.105.78:28015 to join. On this page, Launch Rust does the same through Steam.