Rust Wipe StatsWipe forecast
Now 41,069 players 11,703 servers 98 fresh wipes in 3 h

Local forecast

Rust Streamline Test Server

Online 160.202.165.14:28015 checked 9m ago

Current conditions

observed 9m ago
0 / 200
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
260d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average
196/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
119/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
23/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average
11/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
23/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
28/ 225

Quick answers

from the figures on this page

Server details

Is performance good on Rust Streamline Test Server?

Across the last 48 hours the average was 30 server fps, with a floor of 30. At its peak the world had 114,099 entities, counting buildings, deployables and the rest. At most it drew 2,648 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is Rust Streamline Test Server online at the moment, and how consistent is its uptime?

You will find Rust Streamline Test Server online at the moment. Going by its reported uptime, the last restart was about 3 days 2 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is Rust Streamline Test Server based in?

For Rust Streamline Test Server, no region is published, and the region code is ca1. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 160.202.165.14:28015.

What Rust version is Rust Streamline Test Server on?

On Rust Streamline Test Server you will find Rust network protocol 2621 and build 142893, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Lists and tags

Which meaning sits behind each tag on Rust Streamline Test Server?

For the game's server browser, Rust Streamline Test Server publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Capacity: 200; ts8 (Group limit): This is the standard limit: 8 to a team; v2621 (Protocol): Your game must run protocol 2621 to get in; cs142893 (Build): Game build: 142893; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rca1 (Region code): Region code: ca1. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Rust Streamline Test Server?

Rust Streamline Test Server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is Rust Streamline Test Server on?

A procedural map of size 3,500 with seed 6738, generated by the game, runs on Rust Streamline Test Server. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Rust Streamline Test Server?

The name of Rust Streamline Test Server says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

On what schedule does Rust Streamline Test Server wipe?

Too few wipes on Rust Streamline Test Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 260 days 19 hours.

Player counts

What sort of population does Rust Streamline Test Server carry?

Out of 200 slots, Rust Streamline Test Server has 0 filled right now. Over seven days to now, 0 players on average.

How does Rust Streamline Test Server compare with other Rust servers in the rankings?

Ranked #15,349 on seven-day player hours, Rust Streamline Test Server is in the top 69% of all ranked servers.

How to join

How do you get into Rust Streamline Test Server?

Two ways in: press F1 and enter client.connect 160.202.165.14:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$rca1,v2621,gmvanilla,cs142893,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players Capacity: 200.
ts8
Group limit This is the standard limit: 8 to a team.
v2621
Protocol Your game must run protocol 2621 to get in.
cs142893
Build Game build: 142893.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$rca1
Region code Region code: ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.