Local forecast
Friduwulf's Private Server
Online 160.202.167.13:49155 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,414
- top 69%
- Last wipe
- 126d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on Friduwulf's Private Server?
Its average over the last 48 hours was 56 server fps, and it never dropped below 51. The world held as many as 114,930 entities, buildings and deployables included. The peak memory draw was 4,537 MB. Players feel lag when fps drops and the entity count climbs.
Is Friduwulf's Private Server online at the moment, and how consistent is its uptime?
You will find Friduwulf's Private Server online at the moment. Going by its reported uptime, the last restart was about 3 days 20 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is Friduwulf's Private Server based in?
For Friduwulf's Private Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 160.202.167.13:49155.
What Rust version is Friduwulf's Private Server on?
On Friduwulf's Private Server you will find Rust network protocol 2627 and build 154033, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on Friduwulf's Private Server?
For the game's server browser, Friduwulf's Private Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2627 (Protocol): Joining needs game protocol 2627 on your copy of the game; cs154033 (Build): Game build: 154033; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Friduwulf's Private Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Friduwulf's Private Server are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on Friduwulf's Private Server?
Friduwulf's Private Server runs a procedural map of size 4,500, seed 15332, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Friduwulf's Private Server?
No gather rate appears in the name Friduwulf's Private Server. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does Friduwulf's Private Server schedule its wipes for?
Its rhythm cannot be read yet, as too few of Friduwulf's Private Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 126 days 8 hours is how long the current world has been running.
Population history
What sort of population does Friduwulf's Private Server carry?
Out of 100 slots, Friduwulf's Private Server has 0 filled right now. Over seven days to now, 0 players on average.
What position does Friduwulf's Private Server hold among Rust servers?
Ranked #15,414 on seven-day player hours, Friduwulf's Private Server is in the top 69% of all ranked servers.
Join the server
How do you get into Friduwulf's Private Server?
Enter client.connect 160.202.167.13:49155 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.