Local forecast · EA
EchoChamber_JP_Rust
Online EA 160.251.166.192:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,183
- top 68% · #496 in EA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 11h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 11h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 11h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 11h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 11h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:48 UKFri 2 Oct, 01:48 UTC · 27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on EchoChamber_JP_Rust?
Server fps averaged 56 in the last 48 hours; the lowest was 21. The world held as many as 87,214 entities, buildings and deployables included. The peak memory draw was 5,262 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is EchoChamber_JP_Rust, and is it online now?
Right now EchoChamber_JP_Rust is up and running. Going by its reported uptime, the last restart was about 10 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is EchoChamber_JP_Rust based in?
In Asia is where EchoChamber_JP_Rust lists itself, using its EA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 160.251.166.192:28015.
What version of Rust is running on EchoChamber_JP_Rust?
Rust network protocol 2635 and build 168909 on Linux is what EchoChamber_JP_Rust runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do EchoChamber_JP_Rust's tags tell you?
For the game's server browser, EchoChamber_JP_Rust publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp69 (Max players): Capacity: 69; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^q (Premium): You need Rust premium status for entry; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; modded (Modded): Plugins or settings alter the game here, so it is listed under Modded; EA (East Asia): Its place in the server browser is East Asia. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does EchoChamber_JP_Rust appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include EchoChamber_JP_Rust are: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Region: Asia; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What map is EchoChamber_JP_Rust on?
The game generates the map on EchoChamber_JP_Rust, procedural, size 4,500, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
What settings does EchoChamber_JP_Rust use, and what rules does it enforce?
The name of EchoChamber_JP_Rust says nothing about gather rate. The default of 8 players is the group limit here. pve is the game mode, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. You need Rust premium status for entry. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does EchoChamber_JP_Rust schedule its wipes for?
EchoChamber_JP_Rust wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 27 days 6 hours. The tags state that it wipes once a month.
What should you expect from wipe day on EchoChamber_JP_Rust?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 2 hours in.
Population
How many players does EchoChamber_JP_Rust hold?
EchoChamber_JP_Rust is carrying 0 players at the moment, out of 69 slots. Averaged over seven days: 0 players, peaking at 1.
What position does EchoChamber_JP_Rust hold among Rust servers?
Player hours over the last seven days rank EchoChamber_JP_Rust at #15,183, top 68% overall and #496 in Asia.
Getting in
What steps let you join EchoChamber_JP_Rust?
Open the console in Rust with F1, then type client.connect 160.251.166.192:28015 to join. On this page, Launch Rust does the same through Steam. You need Rust premium status for entry. You can find its website at http://160.251.166.192/index.html.
