Local forecast
OKAWAServer_JP_PvE
Online 160.251.175.229:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
3% full
- 7-day average
- 5
- peak 17
- Rank
- #1,341
- top 6%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 46, 44 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:17 UKFri 2 Oct, 11:17 UTC · 27d ago | 46 | – | running | 30 |
| Fri 2 Oct, 00:05 UK FWThu 1 Oct, 23:05 UTC · 28d ago | 44 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does OKAWAServer_JP_PvE run?
Its average over the last 48 hours was 38 server fps, and it never dropped below 28. At its peak the world had 192,500 entities, counting buildings, deployables and the rest. Memory use reached 6,964 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is OKAWAServer_JP_PvE, and is it online now?
Right now OKAWAServer_JP_PvE is up and running. Going by its reported uptime, the last restart was about 6 days 4 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does OKAWAServer_JP_PvE sit?
There is no published region for OKAWAServer_JP_PvE. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 160.251.175.229:28015.
What Rust version is OKAWAServer_JP_PvE on?
Rust network protocol 2635 and build 168909 on Linux is what OKAWAServer_JP_PvE runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on OKAWAServer_JP_PvE?
These are the tags OKAWAServer_JP_PvE publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry OKAWAServer_JP_PvE?
OKAWAServer_JP_PvE appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is in use on OKAWAServer_JP_PvE?
A procedural map of size 4,500 with seed 4180011, generated by the game, runs on OKAWAServer_JP_PvE. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does OKAWAServer_JP_PvE use, and what rules does it enforce?
No gather rate appears in the name OKAWAServer_JP_PvE. The limit on groups is 16 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does OKAWAServer_JP_PvE wipe?
The record of OKAWAServer_JP_PvE's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 27 days 15 hours.
What happens on OKAWAServer_JP_PvE when wipe day arrives?
The average peak across its recent wipes was 45 players. Peak numbers on the latest wipe arrived 44 hours after the reset.
Population history
What sort of population does OKAWAServer_JP_PvE carry?
Out of 100 slots, OKAWAServer_JP_PvE has 3 filled right now. The seven-day average is 5 players, with a peak of 17. The last 48 hours peak at 14:00 UTC, when the average was 12 players.
Where does OKAWAServer_JP_PvE sit in the rankings?
Player hours over the past week put OKAWAServer_JP_PvE at #1,341, inside the top 6% of all ranked servers.
How to join
What steps let you join OKAWAServer_JP_PvE?
Two ways in: press F1 and enter client.connect 160.251.175.229:28015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://discord.com/invite/mRc2TvcSsA.