Local forecast
RustServer_6101
Online 160.251.175.78:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,396
- top 69%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:15 UKWed 14 Oct, 13:15 UTC · 13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does RustServer_6101 run?
Its average over the last 48 hours was 134 server fps, and it never dropped below 98. At its peak the world had 45,587 entities, counting buildings, deployables and the rest. Memory use reached 2,350 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is RustServer_6101, and is it online now?
As of now, RustServer_6101 is online. The uptime it reports puts the last restart about 4 days 10 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does RustServer_6101 run from?
For RustServer_6101, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 160.251.175.78:28015.
What Rust version is RustServer_6101 on?
On RustServer_6101 you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on RustServer_6101?
These are the tags RustServer_6101 publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does RustServer_6101 appear among the Rust Wipe Stats lists and filters?
RustServer_6101 appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on RustServer_6101?
A procedural map of size 3,000 with seed 32736, generated by the game, runs on RustServer_6101. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does RustServer_6101 use, and what rules does it enforce?
The name of RustServer_6101 says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. Community is its listing in the server browser. This server has VAC switched on.
Wipe days
Which days and times does RustServer_6101 schedule its wipes for?
The record of RustServer_6101's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 13 days 20 hours.
What should you expect from wipe day on RustServer_6101?
At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
What sort of population does RustServer_6101 carry?
Out of 50 slots, RustServer_6101 has 0 filled right now. The average for the past week is 0 players.
Where does RustServer_6101 sit in the rankings?
The last seven days of player hours rank RustServer_6101 at #15,396, in the top 69% of ranked servers.
Getting in
What steps let you join RustServer_6101?
Two ways in: press F1 and enter client.connect 160.251.175.78:28015, or join from this page with Launch Rust, which opens Steam and connects you.