Local forecast
RustServer_14668
Online 160.251.199.112:28015 checked 14m ago
Current conditions
observed 14m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #10,422
- top 47%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on RustServer_14668?
Its average over the last 48 hours was 98 server fps, and it never dropped below 74. At its peak the world had 48,258 entities, counting buildings, deployables and the rest. Memory use reached 2,281 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is RustServer_14668 online at the moment, and how consistent is its uptime?
As of now, RustServer_14668 is online. The uptime it reports puts the last restart about 6 days ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. On 4 October 2026 it was first recorded by Rust Wipe Stats.
Where does RustServer_14668 run from?
There is no published region for RustServer_14668. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 160.251.199.112:28015.
What Rust version is RustServer_14668 on?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_14668 runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on RustServer_14668?
These are the tags RustServer_14668 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does RustServer_14668 appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include RustServer_14668 are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
Which map is in use on RustServer_14668?
The game generates the map on RustServer_14668, procedural, size 3,000, seed 11817. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on RustServer_14668?
No gather rate appears in the name RustServer_14668. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does RustServer_14668 schedule its wipes for?
The record of RustServer_14668's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 22 hours is how long the current world has been running.
Population history
What sort of population does RustServer_14668 carry?
RustServer_14668 is carrying 0 players at the moment, out of 50 slots. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.
How does RustServer_14668 compare with other Rust servers in the rankings?
Ranked #10,422 on seven-day player hours, RustServer_14668 is in the top 47% of all ranked servers.
Getting in
How do you get into RustServer_14668?
Two ways in: press F1 and enter client.connect 160.251.199.112:28015, or join from this page with Launch Rust, which opens Steam and connects you.