Local forecast
RustServer_5962
Online 160.251.201.172:28015 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #7,716
- top 35%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 19:36 UKTue 20 Oct, 18:36 UTC · 8d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does RustServer_5962 hold a steady performance?
Across the last 48 hours the average was 40 server fps, with a floor of 28. Buildings, deployables and all else in the world took the entity count to a peak of 120,791. At most it drew 4,893 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is RustServer_5962, and is it online now?
You will find RustServer_5962 online at the moment. The uptime it reports puts the last restart about 5 days 22 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does RustServer_5962 sit?
There is no published region for RustServer_5962. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 160.251.201.172:28015.
What Rust version is RustServer_5962 on?
On RustServer_5962 you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on RustServer_5962?
The server browser reads these tags from RustServer_5962: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry RustServer_5962?
These Rust Wipe Stats lists include RustServer_5962: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is RustServer_5962 on?
The game generates the map on RustServer_5962, procedural, size 4,500, seed 28423. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does RustServer_5962 use, and what rules does it enforce?
Gather rate is not given in the name for RustServer_5962. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does RustServer_5962 schedule its wipes for?
Too few wipes on RustServer_5962 are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 2 hours.
What should you expect from wipe day on RustServer_5962?
The average peak across its recent wipes was 2 players. The crowd on the latest wipe reached its high 41 hours in.
Population
What sort of population does RustServer_5962 carry?
RustServer_5962 is carrying 0 players at the moment, out of 10 slots. Averaged over seven days: 0 players, peaking at 2.
How does RustServer_5962 compare with other Rust servers in the rankings?
Player hours over the past week put RustServer_5962 at #7,716, inside the top 35% of all ranked servers.
Join the server
What do you do to join RustServer_5962?
Open the console in Rust with F1, then type client.connect 160.251.201.172:28015 to join. On this page, Launch Rust does the same through Steam.