Local forecast
RustServer_11472
Online 160.251.204.20:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 11:04 UKTue 20 Oct, 10:04 UTC · 8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on RustServer_11472?
Server fps averaged 113 in the last 48 hours; the lowest was 83. Buildings, deployables and all else in the world took the entity count to a peak of 47,566. The peak memory draw was 2,365 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is RustServer_11472, and is it online now?
As of now, RustServer_11472 is online. Going by its reported uptime, the last restart was about 6 days 10 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is RustServer_11472 based in?
No region is published by RustServer_11472. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 160.251.204.20:28015 is its address.
What Rust version is RustServer_11472 on?
On RustServer_11472 you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on RustServer_11472?
These are the tags RustServer_11472 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does RustServer_11472 appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include RustServer_11472 are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on RustServer_11472?
The game generates the map on RustServer_11472, procedural, size 3,000, seed 16650. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does RustServer_11472 use, and what rules does it enforce?
The name of RustServer_11472 says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does RustServer_11472 schedule its wipes for?
The record of RustServer_11472's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 8 days 23 hours is how long the current world has been running.
What should you expect from wipe day on RustServer_11472?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
How many players does RustServer_11472 hold?
Out of 50 slots, RustServer_11472 has 0 filled right now. The average for the past week is 0 players.
Where does RustServer_11472 sit in the rankings?
Ranked #15,335 on seven-day player hours, RustServer_11472 is in the top 69% of all ranked servers.
How to join
What steps let you join RustServer_11472?
Two ways in: press F1 and enter client.connect 160.251.204.20:28015, or join from this page with Launch Rust, which opens Steam and connects you.