Local forecast
RustServer_11367
Online 160.251.210.10:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,348
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:45 UKFri 2 Oct, 10:45 UTC · 26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does RustServer_11367 run?
Its average over the last 48 hours was 43 server fps, and it never dropped below 27. Buildings, deployables and all else in the world took the entity count to a peak of 116,337. The peak memory draw was 4,497 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is RustServer_11367, and is it online now?
As of now, RustServer_11367 is online. Its reported uptime shows a restart about 5 days 22 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 2 October 2026.
In which location does RustServer_11367 sit?
For RustServer_11367, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 160.251.210.10:28015 is its address.
What version of Rust is running on RustServer_11367?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_11367 runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do RustServer_11367's tags tell you?
These are the tags RustServer_11367 publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does RustServer_11367 appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include RustServer_11367 are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which map is in use on RustServer_11367?
The game generates the map on RustServer_11367, procedural, size 4,500, seed 114627276. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on RustServer_11367?
Gather rate is not given in the name for RustServer_11367. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does RustServer_11367 wipe?
Too few wipes on RustServer_11367 are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 26 days 10 hours.
What should you expect from wipe day on RustServer_11367?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in.
Population
How many players does RustServer_11367 hold?
RustServer_11367 is carrying 0 players at the moment, out of 50 slots. The average for the past week is 0 players.
Where does RustServer_11367 sit in the rankings?
Ranked #15,348 on seven-day player hours, RustServer_11367 is in the top 69% of all ranked servers.
Getting in
What steps let you join RustServer_11367?
Open the console in Rust with F1, then type client.connect 160.251.210.10:28015 to join. On this page, Launch Rust does the same through Steam.