Local forecast
RustServer_5955
Online 160.251.215.190:28015 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,358
- top 69%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 05:19 UKSun 18 Oct, 04:19 UTC · 10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does RustServer_5955 run?
Server fps averaged 205 in the last 48 hours; the lowest was 183. Buildings, deployables and all else in the world took the entity count to a peak of 47,666. The peak memory draw was 2,903 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is RustServer_5955, and is it online now?
As of now, RustServer_5955 is online. Going by its reported uptime, the last restart was about 10 days 21 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is RustServer_5955 based in?
For RustServer_5955, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 160.251.215.190:28015 is its address.
What Rust version is RustServer_5955 on?
On RustServer_5955 you will find Rust network protocol 2634 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on RustServer_5955?
The server browser reads these tags from RustServer_5955: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does RustServer_5955 appear among the Rust Wipe Stats lists and filters?
RustServer_5955 appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is RustServer_5955 on?
The game generates the map on RustServer_5955, procedural, size 3,000, seed 12818. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on RustServer_5955?
Gather rate is not given in the name for RustServer_5955. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does RustServer_5955 schedule its wipes for?
Too few wipes on RustServer_5955 are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 10 days 23 hours is how long the current world has been running.
What happens on RustServer_5955 when wipe day arrives?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
Is RustServer_5955 busy or quiet?
RustServer_5955 is carrying 0 players at the moment, out of 50 slots. The average for the past week is 0 players.
What position does RustServer_5955 hold among Rust servers?
Player hours over the past week put RustServer_5955 at #15,358, inside the top 69% of all ranked servers.
How to join
What do you do to join RustServer_5955?
Open the console in Rust with F1, then type client.connect 160.251.215.190:28015 to join. On this page, Launch Rust does the same through Steam.