Local forecast
RustServer_27826
Online 160.251.215.53:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:38 UKSat 3 Oct, 17:38 UTC · 25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does RustServer_27826 run?
Server fps averaged 100 in the last 48 hours; the lowest was 79. Buildings, deployables and all else in the world took the entity count to a peak of 89,450. The peak memory draw was 4,975 MB. A falling fps and a rising entity count show up to players as lag.
Is RustServer_27826 online at the moment, and how consistent is its uptime?
Right now RustServer_27826 is up and running. Going by its reported uptime, the last restart was about 17 days 20 hours ago. It was up for 144 of 168 hours across the last 7 full days, 86% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does RustServer_27826 run from?
There is no published region for RustServer_27826. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 160.251.215.53:28015.
What Rust version is RustServer_27826 on?
Rust network protocol 2634 and build 167398 on Linux is what RustServer_27826 runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do RustServer_27826's tags tell you?
For the game's server browser, RustServer_27826 publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): Capacity: 5; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167398 (Build): Game build: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry RustServer_27826?
The Rust Wipe Stats lists that include RustServer_27826 are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is in use on RustServer_27826?
RustServer_27826 runs a procedural map of size 4,000, seed 1826721161, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does RustServer_27826 use, and what rules does it enforce?
No gather rate appears in the name RustServer_27826. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Community is its listing in the server browser. This server has VAC switched on.
Wipe days
When does RustServer_27826 wipe?
Too few wipes on RustServer_27826 are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 7 hours is how long the current world has been running.
What happens on RustServer_27826 when wipe day arrives?
The average peak across its recent wipes was 1 players. 7 hours after the latest wipe, the crowd hit its peak.
Player counts
What sort of population does RustServer_27826 carry?
RustServer_27826 is carrying 0 players at the moment, out of 5 slots. The average for the past week is 0 players.
Where does RustServer_27826 sit in the rankings?
Player hours over the past week put RustServer_27826 at #15,349, inside the top 69% of all ranked servers.
Getting in
How do you get into RustServer_27826?
Open the console in Rust with F1, then type client.connect 160.251.215.53:28015 to join. On this page, Launch Rust does the same through Steam.