Local forecast
DeadlyGamingRust
Online 161.184.49.108:28015 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #10,609
- top 48%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:05 UK FWThu 1 Oct, 20:05 UTC · 26d ago | 1 | – | running | 1 |
| Tue 15 Sep, 14:46 UKTue 15 Sep, 13:46 UTC · 42d ago | 2 | halved by day 2 | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on DeadlyGamingRust?
Across the last 48 hours the average was 220 server fps, with a floor of 190. The world held as many as 147,926 entities, buildings and deployables included. The peak memory draw was 3,857 MB. Players feel lag when fps drops and the entity count climbs.
Is DeadlyGamingRust online at the moment, and how consistent is its uptime?
As of now, DeadlyGamingRust is online. Its reported uptime shows a restart about 2 days 18 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 15 September 2026 it was first recorded by Rust Wipe Stats.
Where does DeadlyGamingRust run from?
No region is published by DeadlyGamingRust. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 161.184.49.108:28015.
What Rust version is DeadlyGamingRust on?
On DeadlyGamingRust you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on DeadlyGamingRust?
For the game's server browser, DeadlyGamingRust publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp350 (Max players): It holds 350 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry DeadlyGamingRust?
The Rust Wipe Stats lists that include DeadlyGamingRust are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What map is DeadlyGamingRust on?
A procedural map of size 5,000 with seed 1557514967, generated by the game, runs on DeadlyGamingRust. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on DeadlyGamingRust?
The name of DeadlyGamingRust says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does DeadlyGamingRust wipe?
Too few wipes on DeadlyGamingRust are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 26 days 16 hours.
What happens on DeadlyGamingRust when wipe day arrives?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 2 when the crowd did not hold.
Population history
What sort of population does DeadlyGamingRust carry?
DeadlyGamingRust is carrying 0 players at the moment, out of 350 slots. The seven-day average is 0 players, with a peak of 1.
What position does DeadlyGamingRust hold among Rust servers?
Player hours over the past week put DeadlyGamingRust at #10,609, inside the top 48% of all ranked servers.
Getting in
How do you get into DeadlyGamingRust?
Two ways in: press F1 and enter client.connect 161.184.49.108:28015, or join from this page with Launch Rust, which opens Steam and connects you.