Local forecast
probe
Offline 162.19.95.79:28015 checked 10d ago
Current conditions
observed 10d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,321
- top 70%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is probe online at the moment, and how consistent is its uptime?
Right now probe is down; the last sighting was 10 days 1 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 18 October 2026.
What location is probe based in?
For probe, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 162.19.95.79:28015 is its address.
What Rust version is probe on?
Rust network protocol 2634 and build 167781 on Linux is what probe runs. Steam updates your game for you; the protocol must match to join.
Server tags
What do probe's tags tell you?
For the game's server browser, probe publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does probe appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include probe are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is probe on?
A procedural map, generated by the game, runs on probe.
Which settings and rules are in force on probe?
No gather rate appears in the name probe. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does probe wipe?
Too few wipes on probe are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 10 days 1 hours is how long the current world has been running.
Player counts
Is probe busy or quiet?
At this moment probe is down, having last been seen 10 days 1 hours ago.
How does probe compare with other Rust servers in the rankings?
Ranked #15,321 on seven-day player hours, probe is in the top 70% of all ranked servers.
Getting in
What do you do to join probe?
Enter client.connect 162.19.95.79:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.