Local forecast
My Rust server | Powered by AMP
Online 162.35.186.3:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,358
- top 69%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 08:07 UKThu 15 Oct, 07:07 UTC · 13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on My Rust server | Powered by AMP?
Server fps averaged 40 in the last 48 hours; the lowest was 28. At its peak the world had 111,863 entities, counting buildings, deployables and the rest. The peak memory draw was 4,129 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is My Rust server | Powered by AMP, and is it online now?
As of now, My Rust server | Powered by AMP is online. The uptime it reports puts the last restart about 4 days 19 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does My Rust server | Powered by AMP sit?
There is no published region for My Rust server | Powered by AMP. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 162.35.186.3:28015 is its address.
What version of Rust is running on My Rust server | Powered by AMP?
Rust network protocol 2635 and build 168909 on Linux is what My Rust server | Powered by AMP runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do My Rust server | Powered by AMP's tags tell you?
For the game's server browser, My Rust server | Powered by AMP publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry My Rust server | Powered by AMP?
The Rust Wipe Stats lists that include My Rust server | Powered by AMP are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What map is My Rust server | Powered by AMP on?
A procedural map of size 4,500 with seed 6738, generated by the game, runs on My Rust server | Powered by AMP. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on My Rust server | Powered by AMP?
Gather rate is not given in the name for My Rust server | Powered by AMP. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Community is its listing in the server browser. This server has VAC switched on.
Wipe times
When does My Rust server | Powered by AMP wipe?
Its rhythm cannot be read yet, as too few of My Rust server | Powered by AMP's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 20 hours.
What happens on My Rust server | Powered by AMP when wipe day arrives?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
Is My Rust server | Powered by AMP busy or quiet?
The live count for My Rust server | Powered by AMP: 0 players, with 100 slots in total. Over seven days to now, 0 players on average.
Where does My Rust server | Powered by AMP sit in the rankings?
Ranked #15,358 on seven-day player hours, My Rust server | Powered by AMP is in the top 69% of all ranked servers.
Getting in
What steps let you join My Rust server | Powered by AMP?
Two ways in: press F1 and enter client.connect 162.35.186.3:28015, or join from this page with Launch Rust, which opens Steam and connects you.