Rust Wipe StatsWipe forecast
Now 85,370 players 11,850 servers 296 fresh wipes in 3 h

Local forecast

Rust Server

Online 162.43.16.128:28015 checked 9m ago

Current conditions

observed 9m ago
0 / 50
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:08 UKFri 16 Oct, 11:08 UTC · 13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
509/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
445/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
380/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
57/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
481/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
25/ 250

Quick answers

from the figures on this page

About the server

Does Rust Server hold a steady performance?

Its average over the last 48 hours was 169 server fps, and it never dropped below 104. Buildings, deployables and all else in the world took the entity count to a peak of 48,459. At most it drew 2,914 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is Rust Server online at the moment, and how consistent is its uptime?

You will find Rust Server online at the moment. Going by its reported uptime, the last restart was about 11 days 19 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is Rust Server based in?

For Rust Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 162.43.16.128:28015.

What version of Rust is running on Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what Rust Server runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

How should you read the tags on Rust Server?

These are the tags Rust Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Rust Server?

These Rust Wipe Stats lists include Rust Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What map is Rust Server on?

The game generates the map on Rust Server, procedural, size 3,000, seed 50000. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does Rust Server use, and what rules does it enforce?

No gather rate appears in the name Rust Server. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does Rust Server wipe?

The record of Rust Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 13 days 3 hours.

What happens on Rust Server when wipe day arrives?

The average peak across its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Population history

Is Rust Server busy or quiet?

Rust Server is carrying 0 players at the moment, out of 50 slots. The seven-day average stands at 0 players.

Where does Rust Server sit in the rankings?

The last seven days of player hours rank Rust Server at #15,344, in the top 69% of ranked servers.

Join the server

What do you do to join Rust Server?

Enter client.connect 162.43.16.128:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players Capacity: 50.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.