Local forecast
Rust Serverr
Online 162.43.16.27:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
50% full
- 7-day average
- 0
- peak 2
- Rank
- #4,911
- top 22%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 01:50 UKTue 27 Oct, 01:50 UTC · 2d ago | 2 | – | running | 0 |
| Sat 3 Oct, 06:07 UKSat 3 Oct, 05:07 UTC · 26d ago | 1 | held half | 23.9 days | 0 |
| Fri 2 Oct, 17:20 UKFri 2 Oct, 16:20 UTC · 26d ago | 1 | – | 0.5 days | 0 |
| Thu 17 Sep, 16:55 UKThu 17 Sep, 15:55 UTC · 41d ago | 1 | halved by day 1 | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Rust Serverr hold a steady performance?
Across the last 48 hours the average was 159 server fps, with a floor of 108. At its peak the world had 63,870 entities, counting buildings, deployables and the rest. At most it drew 2,484 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is Rust Serverr online at the moment, and how consistent is its uptime?
As of now, Rust Serverr is online. Its reported uptime shows a restart about 2 days 3 hours ago. In the last 7 full days it stayed up 135 of 168 hours, 80% of the time. It came to Rust Wipe Stats's notice first on 17 September 2026.
In which location does Rust Serverr sit?
There is no published region for Rust Serverr. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 162.43.16.27:28015 is its address.
What Rust version is Rust Serverr on?
Rust network protocol 2635 and build 168909 on Linux is what Rust Serverr runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on Rust Serverr?
The server browser reads these tags from Rust Serverr: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Rust Serverr appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Rust Serverr are: Modded Rust servers and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which map is in use on Rust Serverr?
Rust Serverr runs a procedural map of size 3,400, seed 50000, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Rust Serverr use, and what rules does it enforce?
No gather rate appears in the name Rust Serverr. No group setting is published, so the game default of 8 players applies. It plays as pve, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe times
When does Rust Serverr wipe?
There is no next wipe to predict, because Rust Serverr wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 13 hours.
What happens on Rust Serverr when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 39 hours after the reset. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.
Population history
How many players does Rust Serverr hold?
Rust Serverr is carrying 1 players at the moment, out of 2 slots. Averaged over seven days: 0 players, peaking at 2. The last 48 hours peak at 17:00 UTC, when the average was 2 players.
What position does Rust Serverr hold among Rust servers?
Player hours over the past week put Rust Serverr at #4,911, inside the top 22% of all ranked servers.
Join the server
What do you do to join Rust Serverr?
Open the console in Rust with F1, then type client.connect 162.43.16.27:28015 to join. On this page, Launch Rust does the same through Steam.