Local forecast
RustServer
Online 162.43.32.30:28015 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #9,431
- top 42%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:57 UKFri 2 Oct, 17:57 UTC · 25d ago | 1+1 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on RustServer?
Its average over the last 48 hours was 104 server fps, and it never dropped below 66. Buildings, deployables and all else in the world took the entity count to a peak of 83,579. Memory use reached 2,576 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is RustServer online at the moment, and how consistent is its uptime?
As of now, RustServer is online. The uptime it reports puts the last restart about 2 days 21 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does RustServer run from?
No region is published by RustServer. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 162.43.32.30:28015 is its address.
What version of Rust is running on RustServer?
Rust network protocol 2635 and build 168909 on Linux is what RustServer runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on RustServer?
For the game's server browser, RustServer publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): It holds 1 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry RustServer?
The Rust Wipe Stats lists that include RustServer are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is RustServer on?
A procedural map of size 3,800 with seed 1658503208, generated by the game, runs on RustServer. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does RustServer use, and what rules does it enforce?
No gather rate appears in the name RustServer. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does RustServer wipe?
Its rhythm cannot be read yet, as too few of RustServer's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 25 days 16 hours is how long the current world has been running.
What should you expect from wipe day on RustServer?
Its recent wipes drew an average peak of 1 players. The latest wipe peaked 1 hours in, with a queue of 1 behind it.
Population history
Is RustServer busy or quiet?
RustServer is carrying 0 players at the moment, out of 1 slots. Across the past week it peaked at 1 and averaged 0 players. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
How does RustServer compare with other Rust servers in the rankings?
Player hours over the past week put RustServer at #9,431, inside the top 42% of all ranked servers.
How to join
How do you get into RustServer?
Two ways in: press F1 and enter client.connect 162.43.32.30:28015, or join from this page with Launch Rust, which opens Steam and connects you.