Rust Wipe StatsWipe forecast
Now 35,915 players 11,620 servers 77 fresh wipes in 3 h

Local forecast

RustServer

Online 162.43.4.36:28015 checked 13m ago

Current conditions

observed 13m ago
0 / 50
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,419
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:59 UKFri 16 Oct, 10:59 UTC · 11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average
268/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average
21/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average
16/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
167/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
87/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
22/ 100

Quick answers

from the figures on this page

Server details

How smoothly does RustServer run?

Its average over the last 48 hours was 112 server fps, and it never dropped below 74. The world held as many as 49,717 entities, buildings and deployables included. Memory use reached 2,751 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is RustServer online at the moment, and how consistent is its uptime?

As of now, RustServer is online. Going by its reported uptime, the last restart was about 10 days 11 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does RustServer run from?

For RustServer, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 162.43.4.36:28015 is its address.

What Rust version is RustServer on?

On RustServer you will find Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do RustServer's tags tell you?

These are the tags RustServer publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry RustServer?

The Rust Wipe Stats lists that include RustServer are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is RustServer on?

A procedural map of size 3,000 with seed 19686, generated by the game, runs on RustServer. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on RustServer?

Gather rate is not given in the name for RustServer. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does RustServer schedule its wipes for?

Too few wipes on RustServer are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 11 days 19 hours.

What should you expect from wipe day on RustServer?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in.

Player counts

Is RustServer busy or quiet?

Out of 50 slots, RustServer has 0 filled right now. The seven-day average stands at 0 players.

Where does RustServer sit in the rankings?

The last seven days of player hours rank RustServer at #15,419, in the top 69% of ranked servers.

Getting in

What do you do to join RustServer?

Two ways in: press F1 and enter client.connect 162.43.4.36:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.