Local forecast
SOLOTEST07
Offline 162.43.50.29:28015 checked 7h ago
Current conditions
observed 7h agoplayers now
100% full
- 7-day average
- 1
- peak 1
- Rank
- #4,682
- top 21%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:30 UKFri 2 Oct, 01:30 UTC · 27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does SOLOTEST07 run?
Server fps averaged 48 in the last 48 hours; the lowest was 30. Buildings, deployables and all else in the world took the entity count to a peak of 104,567. Memory use reached 3,260 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is SOLOTEST07, and is it online now?
Right now SOLOTEST07 is down; the last sighting was 7 hours ago. The uptime it reports puts the last restart about 5 hours ago. It was up for 61 of 168 hours across the last 7 full days, 36% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does SOLOTEST07 run from?
No region is published by SOLOTEST07. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 162.43.50.29:28015 is its address.
What version of Rust is running on SOLOTEST07?
Rust network protocol 2635 and build 168909 on Linux is what SOLOTEST07 runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on SOLOTEST07?
These are the tags SOLOTEST07 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does SOLOTEST07 appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include SOLOTEST07: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is SOLOTEST07 on?
The game generates the map on SOLOTEST07, procedural, size 4,250, seed 28714298. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does SOLOTEST07 use, and what rules does it enforce?
The name of SOLOTEST07 says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does SOLOTEST07 wipe?
Its rhythm cannot be read yet, as too few of SOLOTEST07's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 11 hours.
What should you expect from wipe day on SOLOTEST07?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset.
Population
What sort of population does SOLOTEST07 carry?
SOLOTEST07 is offline at the moment; the last sighting was 7 hours ago. The seven-day average is 1 players, with a peak of 1. The last 48 hours peak at 01:00 UTC, when the average was 1 players.
Where does SOLOTEST07 sit in the rankings?
The last seven days of player hours rank SOLOTEST07 at #4,682, in the top 21% of ranked servers.
How to join
What do you do to join SOLOTEST07?
Enter client.connect 162.43.50.29:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.