Rust Wipe StatsWipe forecast
Now 40,469 players 11,646 servers 89 fresh wipes in 3 h

Local forecast

RustServer

Online 162.43.8.229:28015 checked 6m ago

Current conditions

observed 6m ago
0 / 500
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 02:11 UKSat 3 Oct, 01:11 UTC · 25d ago 2 – running 4
Mon 28 Sep, 11:01 UKMon 28 Sep, 10:01 UTC · 29d ago 4 – 4.6 days 0
Sun 13 Sep, 16:06 UKSun 13 Sep, 15:06 UTC · 44d ago 0 – 14.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average
260/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average
15/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average
32/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
116/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
44/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
49/ 100

Quick answers

from the figures on this page

Server details

How smoothly does RustServer run?

Across the last 48 hours the average was 97 server fps, with a floor of 65. At its peak the world had 126,114 entities, counting buildings, deployables and the rest. At most it drew 5,058 MB of memory. A falling fps and a rising entity count show up to players as lag.

How reliable is RustServer, and is it online now?

As of now, RustServer is online. Its reported uptime shows a restart about 10 days 7 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does RustServer sit?

For RustServer, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 162.43.8.229:28015.

What version of Rust is running on RustServer?

On RustServer you will find Rust network protocol 2634 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

What do RustServer's tags tell you?

The server browser reads these tags from RustServer: gmrust (Game mode): Standard survival, the Rust way; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry RustServer?

These Rust Wipe Stats lists include RustServer: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is RustServer on?

A procedural map of size 4,500 with seed 923793624, generated by the game, runs on RustServer. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does RustServer use, and what rules does it enforce?

The name of RustServer says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does RustServer schedule its wipes for?

No next wipe can be predicted for RustServer: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 1 hours is how long the current world has been running.

What should you expect from wipe day on RustServer?

At their busiest, its recent wipes averaged 2 players. 7 hours after the latest wipe, the crowd hit its peak.

Player counts

What sort of population does RustServer carry?

Out of 500 slots, RustServer has 0 filled right now. The seven-day average stands at 0 players.

What position does RustServer hold among Rust servers?

Ranked #15,411 on seven-day player hours, RustServer is in the top 69% of all ranked servers.

Join the server

What steps let you join RustServer?

Two ways in: press F1 and enter client.connect 162.43.8.229:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp500
Max players It holds 500 players.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.