Local forecast
ojasolo
Online 162.43.92.77:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,423
- top 69%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:57 UKSun 4 Oct, 03:57 UTC · 24d ago | 0 | – | running | 0 |
| Tue 15 Sep, 12:10 UKTue 15 Sep, 11:10 UTC · 42d ago | 0 | – | 18.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does ojasolo hold a steady performance?
Server fps averaged 202 in the last 48 hours; the lowest was 152. The world held as many as 48,479 entities, buildings and deployables included. Memory use reached 2,758 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is ojasolo, and is it online now?
Right now ojasolo is up and running. Its reported uptime shows a restart about 10 days 10 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is ojasolo based in?
For ojasolo, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 162.43.92.77:28015 is its address.
What Rust version is ojasolo on?
Rust network protocol 2634 and build 167781 on Linux is what ojasolo runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do ojasolo's tags tell you?
For the game's server browser, ojasolo publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does ojasolo appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include ojasolo: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
Which map is in use on ojasolo?
ojasolo runs a procedural map of size 3,000, seed 50000, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on ojasolo?
The name of ojasolo says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Community is its listing in the server browser. This server has VAC switched on.
Wipe schedule
Which days and times does ojasolo schedule its wipes for?
Too few wipes on ojasolo are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 24 days 1 hours.
What happens on ojasolo when wipe day arrives?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
What sort of population does ojasolo carry?
ojasolo is carrying 0 players at the moment, out of 1 slots. The seven-day average stands at 0 players.
Where does ojasolo sit in the rankings?
Ranked #15,423 on seven-day player hours, ojasolo is in the top 69% of all ranked servers.
Getting in
What do you do to join ojasolo?
Two ways in: press F1 and enter client.connect 162.43.92.77:28015, or join from this page with Launch Rust, which opens Steam and connects you.