Local forecast · EA
[JPN] Apple Server | PvP | Vanilla | 2Weekly
Online EA 162.43.93.9:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
2% full
- 7-day average
- 2
- peak 8
- Rank
- #2,074
- top 9% · #203 in EA
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 1d 22h
- Fri 30 Oct, 08:11 UK · 08:11 UTC
Next wipe
from its schedule tagFriday 30 October, 08:11 UK · 08:11 UTC
in 1d 22h
Its biweekly schedule tag · low confidence
Coming wipes
- Fri 30 Oct 08:11 UK · 08:11 UTC 1d 22h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 9h FW
- Fri 13 Nov 08:11 UK · 08:11 UTC 15d 22h
- Fri 27 Nov 08:11 UK · 08:11 UTC 29d 22h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 9h FW
- Fri 11 Dec 08:11 UK · 08:11 UTC 43d 22h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 37% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 08:11 UK · 08:11 UTC, in 1d 22h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 09:11 UKFri 16 Oct, 08:11 UTC · 12d ago | 12 | – | running | 0 |
| Fri 2 Oct, 10:15 UKFri 2 Oct, 09:15 UTC · 26d ago | 10 | halved by day 5 | 14 days | 0 |
| Thu 17 Sep, 15:19 UKThu 17 Sep, 14:19 UTC · 40d ago | 10 | halved by day 6 | 14.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does [JPN] Apple Server | PvP | Vanilla | 2Weekly hold a steady performance?
Across the last 48 hours the average was 52 server fps, with a floor of 30. The world held as many as 93,837 entities, buildings and deployables included. At most it drew 3,128 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is [JPN] Apple Server | PvP | Vanilla | 2Weekly online at the moment, and how consistent is its uptime?
Right now [JPN] Apple Server | PvP | Vanilla | 2Weekly is up and running. The uptime it reports puts the last restart about 9 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does [JPN] Apple Server | PvP | Vanilla | 2Weekly sit?
In Asia is where [JPN] Apple Server | PvP | Vanilla | 2Weekly lists itself, using its EA tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 162.43.93.9:28015.
What version of Rust is running on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Rust network protocol 2635 and build 168909 on Linux is what [JPN] Apple Server | PvP | Vanilla | 2Weekly runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do [JPN] Apple Server | PvP | Vanilla | 2Weekly's tags tell you?
The server browser reads these tags from [JPN] Apple Server | PvP | Vanilla | 2Weekly: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^b (Biweekly): The cycle is two weeks between wipes; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EA (East Asia): You will find it listed in East Asia. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry [JPN] Apple Server | PvP | Vanilla | 2Weekly?
The Rust Wipe Stats lists that include [JPN] Apple Server | PvP | Vanilla | 2Weekly are: Modded Rust servers. Find it on the server list under Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
The game generates the map on [JPN] Apple Server | PvP | Vanilla | 2Weekly, procedural, size 4,000, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.
What settings does [JPN] Apple Server | PvP | Vanilla | 2Weekly use, and what rules does it enforce?
No gather rate appears in the name [JPN] Apple Server | PvP | Vanilla | 2Weekly. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does [JPN] Apple Server | PvP | Vanilla | 2Weekly wipe?
Its tag sets the prediction, because the record of [JPN] Apple Server | PvP | Vanilla | 2Weekly's wipes is too thin to confirm the schedule. Friday 30 October at 08:11 UTC is when its next wipe is due. The world it is running now dates from 12 days 1 hours. A fortnightly wipe schedule appears in its tags.
What happens on [JPN] Apple Server | PvP | Vanilla | 2Weekly when wipe day arrives?
At their busiest, its recent wipes averaged 11 players. The crowd on the latest wipe reached its high 30 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 5.5.
Population history
What sort of population does [JPN] Apple Server | PvP | Vanilla | 2Weekly carry?
Out of 50 slots, [JPN] Apple Server | PvP | Vanilla | 2Weekly has 1 filled right now. The seven-day average is 2 players, with a peak of 8. At 09:00 UTC it was busiest over the past 48 hours, averaging 5 players.
How does [JPN] Apple Server | PvP | Vanilla | 2Weekly compare with other Rust servers in the rankings?
Player hours over the last seven days rank [JPN] Apple Server | PvP | Vanilla | 2Weekly at #2,074, top 9% overall and #203 in Asia.
Getting in
How do you get into [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Open the console in Rust with F1, then type client.connect 162.43.93.9:28015 to join. On this page, Launch Rust does the same through Steam. https://www.ikkunn53.com/rust is its website.