Rust Wipe StatsWipe forecast
Now 43,388 players 11,713 servers 103 fresh wipes in 3 h

Local forecast

RUST Buckets | Dev Vanilla+ Events

Online 163.245.197.148:28080 checked 10m ago

monthly wipes moddedcarbon

Current conditions

observed 10m ago
0 / 50
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
24d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 17h · FW the force wipe

–days
–hours
–min
–sec

The force wipe

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 17h. The force wipe

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
31/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 78 on average
67/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average
32/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 63 on average
115/ 1000

Quick answers

from the figures on this page

About the server

Does RUST Buckets | Dev Vanilla+ Events hold a steady performance?

Server fps averaged 112 in the last 48 hours; the lowest was 84. At its peak the world had 91,508 entities, counting buildings, deployables and the rest. Memory use reached 6,457 MB at its peak. A falling fps and a rising entity count show up to players as lag.

How reliable is RUST Buckets | Dev Vanilla+ Events, and is it online now?

Right now RUST Buckets | Dev Vanilla+ Events is up and running. Going by its reported uptime, the last restart was about 35 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 4 October 2026 it was first recorded by Rust Wipe Stats.

Where does RUST Buckets | Dev Vanilla+ Events run from?

There is no published region for RUST Buckets | Dev Vanilla+ Events. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 163.245.197.148:28080 is its address.

What version of Rust is running on RUST Buckets | Dev Vanilla+ Events?

On RUST Buckets | Dev Vanilla+ Events you will find Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

What do RUST Buckets | Dev Vanilla+ Events's tags tell you?

These are the tags RUST Buckets | Dev Vanilla+ Events publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does RUST Buckets | Dev Vanilla+ Events appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include RUST Buckets | Dev Vanilla+ Events are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is in use on RUST Buckets | Dev Vanilla+ Events?

RUST Buckets | Dev Vanilla+ Events runs a procedural map of size 4,000, seed 1382625960, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does RUST Buckets | Dev Vanilla+ Events use, and what rules does it enforce?

The name of RUST Buckets | Dev Vanilla+ Events says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. This server has VAC switched on.

Wipe schedule

Which days and times does RUST Buckets | Dev Vanilla+ Events schedule its wipes for?

The next wipe on RUST Buckets | Dev Vanilla+ Events is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 24 days 9 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.

Player counts

What sort of population does RUST Buckets | Dev Vanilla+ Events carry?

The live count for RUST Buckets | Dev Vanilla+ Events: 0 players, with 50 slots in total. Over seven days to now, 0 players on average.

Where does RUST Buckets | Dev Vanilla+ Events sit in the rankings?

Player hours over the past week put RUST Buckets | Dev Vanilla+ Events at #15,349, inside the top 69% of all ranked servers.

How to join

What do you do to join RUST Buckets | Dev Vanilla+ Events?

Open the console in Rust with F1, then type client.connect 163.245.197.148:28080 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://blacksheepproductions.dev.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players Capacity: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.