Local forecast
SGRust@Mint
Offline 163.245.198.190:25709 checked 3h ago
Current conditions
observed 3h agoplayers now
20% full
- 7-day average
- 2
- peak 3
- Rank
- #4,785
- top 22%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:54 UKTue 27 Oct, 00:54 UTC · 2d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does SGRust@Mint hold a steady performance?
Server fps averaged 57 in the last 48 hours; the lowest was 46. The world held as many as 124,489 entities, buildings and deployables included. The peak memory draw was 3,747 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is SGRust@Mint, and is it online now?
SGRust@Mint is currently offline, with the last sighting 3 hours ago. Its reported uptime shows a restart about 6 hours ago. It was up for 20 of 48 hours across the last 2 full days, 42% of the time. On 26 October 2026 it was first recorded by Rust Wipe Stats.
Where does SGRust@Mint run from?
There is no published region for SGRust@Mint. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 163.245.198.190:25709.
What Rust version is SGRust@Mint on?
Rust network protocol 2635 and build 168909 on Linux is what SGRust@Mint runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on SGRust@Mint?
For the game's server browser, SGRust@Mint publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; ts6 (Group limit): Teams hold no more than 6; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does SGRust@Mint appear among the Rust Wipe Stats lists and filters?
SGRust@Mint appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which map is in use on SGRust@Mint?
SGRust@Mint runs a procedural map of size 4,500, seed 100000, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does SGRust@Mint use, and what rules does it enforce?
The name of SGRust@Mint says nothing about gather rate. You can have 6 players in a group. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does SGRust@Mint wipe?
The record of SGRust@Mint's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 9 hours.
What should you expect from wipe day on SGRust@Mint?
Its recent wipes drew an average peak of 3 players. Peak numbers on the latest wipe arrived 27 hours after the reset.
Population history
What sort of population does SGRust@Mint carry?
The last time SGRust@Mint was seen was 3 hours ago; it is offline right now. Across the past week it peaked at 3 and averaged 2 players. At 04:00 UTC it was busiest over the past 48 hours, averaging 3 players.
What position does SGRust@Mint hold among Rust servers?
The last seven days of player hours rank SGRust@Mint at #4,785, in the top 22% of ranked servers.
Getting in
How do you get into SGRust@Mint?
Enter client.connect 163.245.198.190:25709 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.