Local forecast
RustServer_32463
Online 163.44.103.43:28015 checked 3h ago
Current conditions
observed 3h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 07:23 UKMon 19 Oct, 06:23 UTC · 9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does RustServer_32463 run?
Across the last 48 hours the average was 77 server fps, with a floor of 52. Buildings, deployables and all else in the world took the entity count to a peak of 120,127. The peak memory draw was 4,077 MB. Players feel lag when fps drops and the entity count climbs.
Is RustServer_32463 online at the moment, and how consistent is its uptime?
As of now, RustServer_32463 is online. The uptime it reports puts the last restart about 4 days 18 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does RustServer_32463 run from?
There is no published region for RustServer_32463. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 163.44.103.43:28015 is its address.
What Rust version is RustServer_32463 on?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_32463 runs. Steam updates your game for you; the protocol must match to join.
Server tags
What do RustServer_32463's tags tell you?
These are the tags RustServer_32463 publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry RustServer_32463?
The Rust Wipe Stats lists that include RustServer_32463 are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is RustServer_32463 on?
The game generates the map on RustServer_32463, procedural, size 4,500, seed 341233957. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does RustServer_32463 use, and what rules does it enforce?
Gather rate is not given in the name for RustServer_32463. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser files it under Community. This server has VAC switched on.
Wipe schedule
When does RustServer_32463 wipe?
Too few wipes on RustServer_32463 are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 9 days 13 hours.
What should you expect from wipe day on RustServer_32463?
Its recent wipes drew an average peak of 1 players. 21 hours after the latest wipe, the crowd hit its peak.
Player counts
What sort of population does RustServer_32463 carry?
RustServer_32463 is carrying 0 players at the moment, out of 50 slots. The average for the past week is 0 players.
Where does RustServer_32463 sit in the rankings?
The last seven days of player hours rank RustServer_32463 at #15,323, in the top 69% of ranked servers.
How to join
How do you get into RustServer_32463?
Open the console in Rust with F1, then type client.connect 163.44.103.43:28015 to join. On this page, Launch Rust does the same through Steam.