Local forecast
ServerNameC
Offline 163.61.198.20:28015 checked 44d ago
Current conditions
observed 44d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,025
- no region published
- Last wipe
- 44d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is ServerNameC, and is it online now?
ServerNameC is currently offline, with the last sighting 44 days 8 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 14 September 2026 it was first recorded by Rust Wipe Stats.
What location is ServerNameC based in?
For ServerNameC, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 163.61.198.20:28015 is its address.
What Rust version is ServerNameC on?
Rust network protocol 2633 and build 163794 on Windows is what ServerNameC runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do ServerNameC's tags tell you?
The server browser reads these tags from ServerNameC: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163794 (Build): It runs game build 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry ServerNameC?
The Rust Wipe Stats lists that include ServerNameC are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is ServerNameC on?
The map is procedural, generated by the game on ServerNameC.
Which settings and rules are in force on ServerNameC?
The name of ServerNameC says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does ServerNameC schedule its wipes for?
Too few wipes on ServerNameC are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 44 days 9 hours.
Player counts
How many players does ServerNameC hold?
The last time ServerNameC was seen was 44 days 8 hours ago; it is offline right now.
Where does ServerNameC sit in the rankings?
The last seven days of player hours rank ServerNameC at #15,025, in the top – of ranked servers.
How to join
What steps let you join ServerNameC?
Enter client.connect 163.61.198.20:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.