Local forecast
Red Dirt 10x Monthly
Online 164.152.122.145:28015 checked 1h ago
Current conditions
observed 1h agoplayers now
0% full
- 7-day average
- 0
- peak 4
- Rank
- #6,288
- top 28%
- Last wipe
- 14d ago
- monthly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 0h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 0h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 0h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 0h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 03:57 UKWed 14 Oct, 02:57 UTC · 14d ago | 5 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Red Dirt 10x Monthly run?
Its average over the last 48 hours was 116 server fps, and it never dropped below 77. The world held as many as 28,660 entities, buildings and deployables included. The peak memory draw was 1,944 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is Red Dirt 10x Monthly, and is it online now?
As of now, Red Dirt 10x Monthly is online. Its reported uptime shows a restart about 7 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 October 2026 it was first recorded by Rust Wipe Stats.
In which location does Red Dirt 10x Monthly sit?
There is no published region for Red Dirt 10x Monthly. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 164.152.122.145:28015 is its address.
What version of Rust is running on Red Dirt 10x Monthly?
Rust network protocol 2635 and build 168909 on Windows is what Red Dirt 10x Monthly runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on Red Dirt 10x Monthly?
For the game's server browser, Red Dirt 10x Monthly publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Red Dirt 10x Monthly appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Red Dirt 10x Monthly: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Settings and rules
Which map is in use on Red Dirt 10x Monthly?
The game generates the map on Red Dirt 10x Monthly, procedural, size 2,500, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: 2.
What settings does Red Dirt 10x Monthly use, and what rules does it enforce?
The name gives 10x gather for Red Dirt 10x Monthly. The limit on groups is 6 players. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does Red Dirt 10x Monthly wipe?
The only wipe Red Dirt 10x Monthly takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 15 hours is how long the current world has been running. The tags state that it wipes once a month.
What should you expect from wipe day on Red Dirt 10x Monthly?
The average peak across its recent wipes was 5 players. The crowd on the latest wipe reached its high 24 hours in.
Population history
Is Red Dirt 10x Monthly busy or quiet?
Out of 50 slots, Red Dirt 10x Monthly has 0 filled right now. The seven-day average is 0 players, with a peak of 4. At 02:00 UTC it was busiest over the past 48 hours, averaging 1 players.
Where does Red Dirt 10x Monthly sit in the rankings?
The last seven days of player hours rank Red Dirt 10x Monthly at #6,288, in the top 28% of ranked servers.
How to join
What do you do to join Red Dirt 10x Monthly?
Two ways in: press F1 and enter client.connect 164.152.122.145:28015, or join from this page with Launch Rust, which opens Steam and connects you.