Local forecast
Farming Empire PvE
Online 165.217.128.64:1050 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 16d ago
- monthly schedule
- Next wipe
- 7d 17h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
Thursday 5 November, 19:00 UK · 19:00 UTC
in 7d 17h · FW the force wipe
The force wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 17h. The force wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Farming Empire PvE run?
Across the last 48 hours the average was 231 server fps, with a floor of 208. At its peak the world had 47,163 entities, counting buildings, deployables and the rest. Memory use reached 2,061 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is Farming Empire PvE, and is it online now?
Right now Farming Empire PvE is up and running. The uptime it reports puts the last restart about 9 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 12 October 2026 it was first recorded by Rust Wipe Stats.
Where does Farming Empire PvE run from?
There is no published region for Farming Empire PvE. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 165.217.128.64:1050.
What Rust version is Farming Empire PvE on?
On Farming Empire PvE you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on Farming Empire PvE?
The server browser reads these tags from Farming Empire PvE: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Farming Empire PvE appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Farming Empire PvE: Modded Rust servers. Find it on the server list under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which map is in use on Farming Empire PvE?
A procedural map of size 3,000 with seed 12345, generated by the game, runs on Farming Empire PvE. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Farming Empire PvE use, and what rules does it enforce?
Gather rate is not given in the name for Farming Empire PvE. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does Farming Empire PvE wipe?
The next wipe on Farming Empire PvE is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 16 days 17 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.
Population
What sort of population does Farming Empire PvE carry?
Out of 5 slots, Farming Empire PvE has 0 filled right now. The seven-day average stands at 0 players.
How does Farming Empire PvE compare with other Rust servers in the rankings?
The last seven days of player hours rank Farming Empire PvE at #15,349, in the top 69% of ranked servers.
Join the server
How do you get into Farming Empire PvE?
Open the console in Rust with F1, then type client.connect 165.217.128.64:1050 to join. On this page, Launch Rust does the same through Steam.