Local forecast · EU
Test
Online EU 166.1.144.212:25066 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #5,488
- top 25% · #1803 in EU
- No wipes
- resets
- 15 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (15 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:02 UKThu 29 Oct, 18:02 UTC · 4h ago | – | – | – | 0 |
| Thu 29 Oct, 17:37 UKThu 29 Oct, 17:37 UTC · 4h ago | – | – | – | 1 |
| Thu 29 Oct, 16:25 UKThu 29 Oct, 16:25 UTC · 6h ago | – | – | – | 1 |
| Thu 29 Oct, 15:42 UKThu 29 Oct, 15:42 UTC · 6h ago | – | – | – | 0 |
| Wed 28 Oct, 16:34 UKWed 28 Oct, 16:34 UTC · 1d ago | – | – | – | 0 |
| Wed 28 Oct, 12:25 UKWed 28 Oct, 12:25 UTC · 1d ago | – | – | – | 0 |
| Wed 28 Oct, 12:10 UKWed 28 Oct, 12:10 UTC · 1d ago | – | – | – | 0 |
| Tue 27 Oct, 12:25 UKTue 27 Oct, 12:25 UTC · 2d ago | – | – | – | 1 |
| Mon 26 Oct, 17:36 UKMon 26 Oct, 17:36 UTC · 3d ago | – | – | – | 1 |
| Mon 26 Oct, 15:01 UKMon 26 Oct, 15:01 UTC · 3d ago | – | – | – | 0 |
| Mon 26 Oct, 14:41 UKMon 26 Oct, 14:41 UTC · 3d ago | – | – | – | 0 |
| Mon 26 Oct, 10:56 UKMon 26 Oct, 10:56 UTC · 3d ago | – | – | – | 0 |
| Fri 23 Oct, 18:16 UKFri 23 Oct, 17:16 UTC · 6d ago | 1 | – | 2.7 days | 1 |
| Fri 23 Oct, 13:00 UKFri 23 Oct, 12:00 UTC · 6d ago | – | – | – | 1 |
| Fri 23 Oct, 11:24 UKFri 23 Oct, 10:24 UTC · 6d ago | 1 | – | 0.3 days | 0 |
| Tue 13 Oct, 16:58 UKTue 13 Oct, 15:58 UTC · 16d ago | – | – | – | 2 |
| Tue 13 Oct, 15:31 UKTue 13 Oct, 14:31 UTC · 16d ago | 4 | held half | 9.8 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Test?
Server fps averaged 194 in the last 48 hours; the lowest was 90. At its peak the world had 66,849 entities, counting buildings, deployables and the rest. At most it drew 2,704 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is Test, and is it online now?
You will find Test online at the moment. Going by its reported uptime, the last restart was about 2 hours ago. It was up for 96 of 168 hours across the last 7 full days, 57% of the time. On 11 October 2026 it was first recorded by Rust Wipe Stats.
In which location does Test sit?
With its EU tag, Test lists itself in Europe. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 166.1.144.212:25066 is its address.
What Rust version is Test on?
Rust network protocol 2635 and build 168909 on Linux is what Test runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on Test?
These are the tags Test publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^w (Weekly): Wipes come once a week here; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs; EU (Europe): Its place in the server browser is Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Test?
Test appears in the following Rust Wipe Stats lists: Rust servers in Europe and Modded Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Settings and rules
What map is Test on?
A procedural map of size 1,500 with seed 1337, generated by the game, runs on Test. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Test?
The name of Test says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does Test wipe?
No wipe schedule is kept on Test: it remakes the world every few hours, and those resets do not count as wipes.
Population history
How many players does Test hold?
Out of 100 slots, Test has 0 filled right now. Averaged over seven days: 0 players, peaking at 2. Its busiest point in the last 48 hours was 07:00 UTC, averaging 2 players.
How does Test compare with other Rust servers in the rankings?
Seven-day player hours place Test at #5,488, inside the top 25% of ranked servers and at #1,803 in Europe.
Getting in
What do you do to join Test?
Open the console in Rust with F1, then type client.connect 166.1.144.212:25066 to join. On this page, Launch Rust does the same through Steam.
