Rust Wipe StatsWipe forecast
Now 51,383 players 11,661 servers 91 fresh wipes in 3 h

Local forecast

_mod_retest_rust_oxide_4d7a42aa

Offline 167.114.157.40:41046 checked 5d ago

monthly wipes vanillamoddedoxide

Current conditions

observed 5d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,396
top 69%
Last wipe
5d ago
monthly schedule
Next wipe
8d 9h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 9h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 9h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 9h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 9h. The force wipe · high confidence

9.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:29 UKThu 22 Oct, 18:29 UTC · 5d ago 0 – running 0
Tue 13 Oct, 11:44 UKTue 13 Oct, 10:44 UTC · 14d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
96/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
44/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 62 on average
138/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 61 on average
321/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average
21/ 1000

Quick answers

from the figures on this page

Server facts

Is _mod_retest_rust_oxide_4d7a42aa online at the moment, and how consistent is its uptime?

_mod_retest_rust_oxide_4d7a42aa is currently offline, with the last sighting 5 days 9 hours ago. In the last 7 full days it stayed up 2 of 168 hours, 1% of the time. The first sighting by Rust Wipe Stats was on 12 October 2026.

Where does _mod_retest_rust_oxide_4d7a42aa run from?

For _mod_retest_rust_oxide_4d7a42aa, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 167.114.157.40:41046.

What version of Rust is running on _mod_retest_rust_oxide_4d7a42aa?

Rust network protocol 2635 and build 168909 on Linux is what _mod_retest_rust_oxide_4d7a42aa runs. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on _mod_retest_rust_oxide_4d7a42aa?

These are the tags _mod_retest_rust_oxide_4d7a42aa publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does _mod_retest_rust_oxide_4d7a42aa appear among the Rust Wipe Stats lists and filters?

_mod_retest_rust_oxide_4d7a42aa appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Rules and settings

Which map is in use on _mod_retest_rust_oxide_4d7a42aa?

The game generates the map on _mod_retest_rust_oxide_4d7a42aa, a procedural one.

What settings does _mod_retest_rust_oxide_4d7a42aa use, and what rules does it enforce?

No gather rate appears in the name _mod_retest_rust_oxide_4d7a42aa. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server has VAC switched on.

Wipe times

When does _mod_retest_rust_oxide_4d7a42aa wipe?

_mod_retest_rust_oxide_4d7a42aa wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 5 days 9 hours. Its tags carry a monthly wipe schedule.

What happens on _mod_retest_rust_oxide_4d7a42aa when wipe day arrives?

Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Player counts

How many players does _mod_retest_rust_oxide_4d7a42aa hold?

_mod_retest_rust_oxide_4d7a42aa is offline at the moment; the last sighting was 5 days 9 hours ago. Over seven days to now, 0 players on average.

Where does _mod_retest_rust_oxide_4d7a42aa sit in the rankings?

Ranked #15,396 on seven-day player hours, _mod_retest_rust_oxide_4d7a42aa is in the top 69% of all ranked servers.

How to join

What steps let you join _mod_retest_rust_oxide_4d7a42aa?

Open the console in Rust with F1, then type client.connect 167.114.157.40:41046 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.