Local forecast
[US|EU] Public Solo/Duo Server
Online 167.160.89.85:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,405
- top 69%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 01:19 UKMon 12 Oct, 00:19 UTC · 15d ago | 2 | – | running | 1 |
| Thu 8 Oct, 21:30 UKThu 8 Oct, 20:30 UTC · 19d ago | 3 | halved by day 1 | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on [US|EU] Public Solo/Duo Server?
Across the last 48 hours the average was 112 server fps, with a floor of 96. At its peak the world had 40,926 entities, counting buildings, deployables and the rest. Memory use reached 3,154 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is [US|EU] Public Solo/Duo Server online at the moment, and how consistent is its uptime?
You will find [US|EU] Public Solo/Duo Server online at the moment. Its reported uptime shows a restart about 15 days 20 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 8 October 2026.
What location is [US|EU] Public Solo/Duo Server based in?
Its name points to North America, though [US|EU] Public Solo/Duo Server publishes no region tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 167.160.89.85:28015.
What version of Rust is running on [US|EU] Public Solo/Duo Server?
On [US|EU] Public Solo/Duo Server you will find Rust network protocol 2634 and build 167398, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do [US|EU] Public Solo/Duo Server's tags tell you?
The server browser reads these tags from [US|EU] Public Solo/Duo Server: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry [US|EU] Public Solo/Duo Server?
The Rust Wipe Stats lists that include [US|EU] Public Solo/Duo Server are: Community Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
Which map is in use on [US|EU] Public Solo/Duo Server?
A procedural map of size 2,800 with seed 346781, generated by the game, runs on [US|EU] Public Solo/Duo Server. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on [US|EU] Public Solo/Duo Server?
The name of [US|EU] Public Solo/Duo Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does [US|EU] Public Solo/Duo Server wipe?
Too few wipes on [US|EU] Public Solo/Duo Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 22 hours.
What happens on [US|EU] Public Solo/Duo Server when wipe day arrives?
Its recent wipes drew an average peak of 2 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.
Population
How many players does [US|EU] Public Solo/Duo Server hold?
Out of 50 slots, [US|EU] Public Solo/Duo Server has 0 filled right now. The average for the past week is 0 players.
How does [US|EU] Public Solo/Duo Server compare with other Rust servers in the rankings?
Ranked #15,405 on seven-day player hours, [US|EU] Public Solo/Duo Server is in the top 69% of all ranked servers.
Join the server
What steps let you join [US|EU] Public Solo/Duo Server?
Enter client.connect 167.160.89.85:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.