Rust Wipe StatsWipe forecast
Now 61,690 players 11,757 servers 131 fresh wipes in 3 h

Local forecast

[US|EU] Public Solo/Duo Server

Online 167.160.89.85:28015 checked 10m ago

Current conditions

observed 10m ago
0 / 50
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,405
top 69%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.2 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 01:19 UKMon 12 Oct, 00:19 UTC · 15d ago 2 – running 1
Thu 8 Oct, 21:30 UKThu 8 Oct, 20:30 UTC · 19d ago 3 halved by day 1 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main| NA · groups of 12+ · weekly · 249 on average
39/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 232 on average
54/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 184 on average
675/ 675
Rustafied.com - US Friday NA · groups of 16+ · weekly · 154 on average
15/ 100
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 144 on average
584/ 600
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 140 on average
56/ 200

Quick answers

from the figures on this page

About the server

Is performance good on [US|EU] Public Solo/Duo Server?

Across the last 48 hours the average was 112 server fps, with a floor of 96. At its peak the world had 40,926 entities, counting buildings, deployables and the rest. Memory use reached 3,154 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is [US|EU] Public Solo/Duo Server online at the moment, and how consistent is its uptime?

You will find [US|EU] Public Solo/Duo Server online at the moment. Its reported uptime shows a restart about 15 days 20 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 8 October 2026.

What location is [US|EU] Public Solo/Duo Server based in?

Its name points to North America, though [US|EU] Public Solo/Duo Server publishes no region tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 167.160.89.85:28015.

What version of Rust is running on [US|EU] Public Solo/Duo Server?

On [US|EU] Public Solo/Duo Server you will find Rust network protocol 2634 and build 167398, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do [US|EU] Public Solo/Duo Server's tags tell you?

The server browser reads these tags from [US|EU] Public Solo/Duo Server: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry [US|EU] Public Solo/Duo Server?

The Rust Wipe Stats lists that include [US|EU] Public Solo/Duo Server are: Community Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is in use on [US|EU] Public Solo/Duo Server?

A procedural map of size 2,800 with seed 346781, generated by the game, runs on [US|EU] Public Solo/Duo Server. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on [US|EU] Public Solo/Duo Server?

The name of [US|EU] Public Solo/Duo Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.

Wipe times

When does [US|EU] Public Solo/Duo Server wipe?

Too few wipes on [US|EU] Public Solo/Duo Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 22 hours.

What happens on [US|EU] Public Solo/Duo Server when wipe day arrives?

Its recent wipes drew an average peak of 2 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.

Population

How many players does [US|EU] Public Solo/Duo Server hold?

Out of 50 slots, [US|EU] Public Solo/Duo Server has 0 filled right now. The average for the past week is 0 players.

How does [US|EU] Public Solo/Duo Server compare with other Rust servers in the rankings?

Ranked #15,405 on seven-day player hours, [US|EU] Public Solo/Duo Server is in the top 69% of all ranked servers.

Join the server

What steps let you join [US|EU] Public Solo/Duo Server?

Enter client.connect 167.160.89.85:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.