Local forecast · EU
☢ BUTTHURT | PROTOCOL CYCLE HARD PvE
Online EU 167.235.169.114:28310 checked 12m ago
Current conditions
observed 12m agoplayers now
12% full
- 7-day average
- 3
- peak 10
- Rank
- #1,746
- top 8% · #686 in EU
- Last wipe
- 6d ago
- biweekly schedule
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 1h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 1h FW
- Fri 6 Nov 14:00 UK · 14:00 UTC 7d 20h
- Fri 20 Nov 14:00 UK · 14:00 UTC 21d 20h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 1h FW
- Fri 4 Dec 14:00 UK · 14:00 UTC 35d 20h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 1h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:00 UKFri 23 Oct, 14:00 UTC · 6d ago | 10 | – | running | 1 |
| Wed 7 Oct, 14:34 UKWed 7 Oct, 13:34 UTC · 22d ago | 1 | held half | 16 days | 1 |
| Tue 6 Oct, 16:16 UKTue 6 Oct, 15:16 UTC · 23d ago | 1 | – | 0.9 days | 0 |
| Thu 1 Oct, 19:17 UK FWThu 1 Oct, 18:17 UTC · 27d ago | 0 | – | 4.9 days | 0 |
| Mon 28 Sep, 06:47 UKMon 28 Sep, 05:47 UTC · 31d ago | 2 | held half | 3.5 days | 1 |
| Tue 22 Sep, 14:05 UKTue 22 Sep, 13:05 UTC · 37d ago | 1 | held half | 5.7 days | 1 |
| Mon 21 Sep, 14:00 UKMon 21 Sep, 13:00 UTC · 38d ago | 1 | – | 1 days | 0 |
| Tue 15 Sep, 18:57 UKTue 15 Sep, 17:57 UTC · 43d ago | 1 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?
Its average over the last 48 hours was 138 server fps, and it never dropped below 95. The world held as many as 84,550 entities, buildings and deployables included. Memory use reached 6,635 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, and is it online now?
Right now ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is up and running. Going by its reported uptime, the last restart was about 33 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run from?
The EU tag places ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE in Europe, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 167.235.169.114:28310 is its address.
What version of Rust is running on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
Rust network protocol 2635 and build 168909 on Windows is what ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE's tags tell you?
The server browser reads these tags from ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): You will find it listed in Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
☢ BUTTHURT | PROTOCOL CYCLE HARD PvE appears in the following Rust Wipe Stats lists: Rust servers in Europe, Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Map and rules
Which map is in use on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs a procedural map of size 4,600, seed 1769755902, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
Gather rate is not given in the name for ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE. No group setting is published, so the game default of 8 players applies. pve is the game mode, no combat between players. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE wipe?
The prediction follows its tag, as too few of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE's wipes are recorded to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 6 days 3 hours is how long the current world has been running. Its tags list a wipe every two weeks.
What happens on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE when wipe day arrives?
Its recent wipes drew an average peak of 4 players. Peak numbers on the latest wipe arrived 4 hours after the reset. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Population history
What sort of population does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE carry?
The live count for ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE: 6 players, with 50 slots in total. Across the past week it peaked at 10 and averaged 3 players. At 17:00 UTC it was busiest over the past 48 hours, averaging 8 players.
What position does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE hold among Rust servers?
Player hours over the last seven days rank ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE at #1,746, top 8% overall and #686 in Europe.
How to join
What do you do to join ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
Two ways in: press F1 and enter client.connect 167.235.169.114:28310, or join from this page with Launch Rust, which opens Steam and connects you. https://discord.com/invite/ABauTA59Uu is its website.