Rust Wipe StatsWipe forecast
Now 32,155 players 11,637 servers 71 fresh wipes in 3 h

Local forecast · NA · us1

TESTING SERVER - SLAYERS.GG

Online NA · us1 168.100.161.149:30015 checked 11m ago

weekly wipes moddedoxide

Current conditions

observed 11m ago
0 / 10
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#13,731
top 62% · #1426 in NA
Last wipe
14h ago
weekly schedule
Next wipe
6d 9h
Wed 4 Nov, 14:33 UK · 14:33 UTC

Next wipe

from its schedule tag

Wednesday 4 November, 14:33 UK · 14:33 UTC

in 6d 9h

–days
–hours
–min
–sec

Its weekly schedule tag · low confidence

Coming wipes

  1. Wed 4 Nov 14:33 UK · 14:33 UTC 6d 9h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 14h FW
  3. Wed 11 Nov 14:33 UK · 14:33 UTC 13d 9h
  4. Wed 18 Nov 14:33 UK · 14:33 UTC 20d 9h
  5. Wed 25 Nov 14:33 UK · 14:33 UTC 27d 9h
  6. Wed 2 Dec 14:33 UK · 14:33 UTC 34d 9h
  7. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 14h FW
  8. Wed 9 Dec 14:33 UK · 14:33 UTC 41d 9h

Players

AveragePeakWipe
00.250.50.75114:0016:0020:0022:0001:0003:00Wiped Wed 28 Oct, 14:33 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608014:0016:0020:0022:0001:0003:00Wiped Wed 28 Oct, 14:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 14:33 UK · 14:33 UTC, in 6d 9h. Its weekly schedule tag · low confidence

2.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:33 UKWed 28 Oct, 14:33 UTC · 14h ago – – running 0
Wed 14 Oct, 15:55 UKWed 14 Oct, 14:55 UTC · 14d ago 1 halved by day 2 14 days 0
Tue 13 Oct, 08:33 UKTue 13 Oct, 07:33 UTC · 15d ago 1 – 1.3 days 0
Fri 2 Oct, 06:01 UKFri 2 Oct, 05:01 UTC · 26d ago 0 – 11.1 days 0
Tue 29 Sep, 04:25 UKTue 29 Sep, 03:25 UTC · 30d ago 2 held half 3.1 days 0
Mon 28 Sep, 11:15 UKMon 28 Sep, 10:15 UTC · 30d ago 2 – 0.7 days 0
Sat 26 Sep, 08:34 UKSat 26 Sep, 07:34 UTC · 32d ago 1 held half 2.1 days 0
Tue 22 Sep, 05:24 UKTue 22 Sep, 04:24 UTC · 37d ago 1 halved by day 3 4.1 days 0
Mon 21 Sep, 07:54 UKMon 21 Sep, 06:54 UTC · 37d ago 1 – 0.9 days 0
Sun 20 Sep, 16:50 UKSun 20 Sep, 15:50 UTC · 38d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| NA · groups of 35+ · 1e+07x · weekly · 137 on average
192/ 300
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air NA · groups of 8+ · 100x · weekly · 19 on average
8/ 200
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP NA · groups of 10+ · 100x · weekly · 2 on average
2/ 100
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases NA · groups of 10+ · 100x · weekly · 2 on average
1/ 200
STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event| NA · groups of 8+ · 100x · weekly · 1 on average
1/ 50
US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb NA · groups of 10+ · 20x · weekly · 1 on average
0/ 200

Quick answers

from the figures on this page

Server details

Does TESTING SERVER - SLAYERS.GG hold a steady performance?

Across the last 48 hours the average was 60 server fps, with a floor of 60. Buildings, deployables and all else in the world took the entity count to a peak of 29,120. At most it drew 3,219 MB of memory. Lag is what players call it when fps is low and entities are piling up.

Is TESTING SERVER - SLAYERS.GG online at the moment, and how consistent is its uptime?

As of now, TESTING SERVER - SLAYERS.GG is online. Its reported uptime shows a restart about 12 hours ago. It was up for 112 of 168 hours across the last 7 full days, 67% of the time. The first sighting by Rust Wipe Stats was on 17 September 2026.

What location is TESTING SERVER - SLAYERS.GG based in?

Its region code is us1, and TESTING SERVER - SLAYERS.GG lists itself in North America with its NA tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 168.100.161.149:30015 is its address.

What Rust version is TESTING SERVER - SLAYERS.GG on?

On TESTING SERVER - SLAYERS.GG you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on TESTING SERVER - SLAYERS.GG?

The server browser reads these tags from TESTING SERVER - SLAYERS.GG: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus1 (Region code): us1 is the region code in use here; ^w (Weekly): A wipe every week; ^i (Battlefield): Kits and high rates keep the PvP quick; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): You will find it listed in North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does TESTING SERVER - SLAYERS.GG appear among the Rust Wipe Stats lists and filters?

TESTING SERVER - SLAYERS.GG appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust battlefield servers and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Map and rules

Which map is in use on TESTING SERVER - SLAYERS.GG?

TESTING SERVER - SLAYERS.GG runs a procedural map of size 4,000, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Fly Jets, Planes and UFOs!.

What settings does TESTING SERVER - SLAYERS.GG use, and what rules does it enforce?

The name of TESTING SERVER - SLAYERS.GG says nothing about gather rate. The limit on groups is 10 players. It plays as battlefield, kits and high rates drive fast PvP. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe schedule

When does TESTING SERVER - SLAYERS.GG wipe?

The prediction follows its tag, as too few of TESTING SERVER - SLAYERS.GG's wipes are recorded to confirm the schedule. Expect the next wipe on Wednesday 4 November at 14:33 UTC. The current map and world began 14 hours. The tags state that it wipes every week.

What happens on TESTING SERVER - SLAYERS.GG when wipe day arrives?

Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 50% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.

Player counts

Is TESTING SERVER - SLAYERS.GG busy or quiet?

TESTING SERVER - SLAYERS.GG is carrying 0 players at the moment, out of 10 slots. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 14:00 UTC, averaging 0 players.

Where does TESTING SERVER - SLAYERS.GG sit in the rankings?

Seven-day player hours place TESTING SERVER - SLAYERS.GG at #13,731, inside the top 62% of ranked servers and at #1,426 in North America.

How to join

How do you get into TESTING SERVER - SLAYERS.GG?

Enter client.connect 168.100.161.149:30015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/slayersgg.

Server tags

what each one means

Published as mp10,ptrak,$rus1,v2635,^w,^i,NA,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players It holds 10 players.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$rus1
Region code us1 is the region code in use here.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^i
Battlefield Kits and high rates keep the PvP quick.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

NA
North America You will find it listed in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.