Local forecast · NA · us1
TESTING SERVER - SLAYERS.GG
Online NA · us1 168.100.161.149:30015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #13,731
- top 62% · #1426 in NA
- Last wipe
- 14h ago
- weekly schedule
- Next wipe
- 6d 9h
- Wed 4 Nov, 14:33 UK · 14:33 UTC
Next wipe
from its schedule tagWednesday 4 November, 14:33 UK · 14:33 UTC
in 6d 9h
Its weekly schedule tag · low confidence
Coming wipes
- Wed 4 Nov 14:33 UK · 14:33 UTC 6d 9h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 14h FW
- Wed 11 Nov 14:33 UK · 14:33 UTC 13d 9h
- Wed 18 Nov 14:33 UK · 14:33 UTC 20d 9h
- Wed 25 Nov 14:33 UK · 14:33 UTC 27d 9h
- Wed 2 Dec 14:33 UK · 14:33 UTC 34d 9h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 14h FW
- Wed 9 Dec 14:33 UK · 14:33 UTC 41d 9h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 14:33 UK · 14:33 UTC, in 6d 9h. Its weekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:33 UKWed 28 Oct, 14:33 UTC · 14h ago | – | – | running | 0 |
| Wed 14 Oct, 15:55 UKWed 14 Oct, 14:55 UTC · 14d ago | 1 | halved by day 2 | 14 days | 0 |
| Tue 13 Oct, 08:33 UKTue 13 Oct, 07:33 UTC · 15d ago | 1 | – | 1.3 days | 0 |
| Fri 2 Oct, 06:01 UKFri 2 Oct, 05:01 UTC · 26d ago | 0 | – | 11.1 days | 0 |
| Tue 29 Sep, 04:25 UKTue 29 Sep, 03:25 UTC · 30d ago | 2 | held half | 3.1 days | 0 |
| Mon 28 Sep, 11:15 UKMon 28 Sep, 10:15 UTC · 30d ago | 2 | – | 0.7 days | 0 |
| Sat 26 Sep, 08:34 UKSat 26 Sep, 07:34 UTC · 32d ago | 1 | held half | 2.1 days | 0 |
| Tue 22 Sep, 05:24 UKTue 22 Sep, 04:24 UTC · 37d ago | 1 | halved by day 3 | 4.1 days | 0 |
| Mon 21 Sep, 07:54 UKMon 21 Sep, 06:54 UTC · 37d ago | 1 | – | 0.9 days | 0 |
| Sun 20 Sep, 16:50 UKSun 20 Sep, 15:50 UTC · 38d ago | 2 | – | 0.6 days | 0 |
| Sun 20 Sep, 07:22 UKSun 20 Sep, 06:22 UTC · 38d ago | 3 | – | 0.4 days | 0 |
| Sat 19 Sep, 06:00 UKSat 19 Sep, 05:00 UTC · 39d ago | 3 | – | 1.1 days | 0 |
| Fri 18 Sep, 11:27 UKFri 18 Sep, 10:27 UTC · 40d ago | 1 | – | 0.8 days | 0 |
| Thu 17 Sep, 09:23 UKThu 17 Sep, 08:23 UTC · 41d ago | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does TESTING SERVER - SLAYERS.GG hold a steady performance?
Across the last 48 hours the average was 60 server fps, with a floor of 60. Buildings, deployables and all else in the world took the entity count to a peak of 29,120. At most it drew 3,219 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is TESTING SERVER - SLAYERS.GG online at the moment, and how consistent is its uptime?
As of now, TESTING SERVER - SLAYERS.GG is online. Its reported uptime shows a restart about 12 hours ago. It was up for 112 of 168 hours across the last 7 full days, 67% of the time. The first sighting by Rust Wipe Stats was on 17 September 2026.
What location is TESTING SERVER - SLAYERS.GG based in?
Its region code is us1, and TESTING SERVER - SLAYERS.GG lists itself in North America with its NA tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 168.100.161.149:30015 is its address.
What Rust version is TESTING SERVER - SLAYERS.GG on?
On TESTING SERVER - SLAYERS.GG you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on TESTING SERVER - SLAYERS.GG?
The server browser reads these tags from TESTING SERVER - SLAYERS.GG: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus1 (Region code): us1 is the region code in use here; ^w (Weekly): A wipe every week; ^i (Battlefield): Kits and high rates keep the PvP quick; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): You will find it listed in North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does TESTING SERVER - SLAYERS.GG appear among the Rust Wipe Stats lists and filters?
TESTING SERVER - SLAYERS.GG appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust battlefield servers and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Map and rules
Which map is in use on TESTING SERVER - SLAYERS.GG?
TESTING SERVER - SLAYERS.GG runs a procedural map of size 4,000, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Fly Jets, Planes and UFOs!.
What settings does TESTING SERVER - SLAYERS.GG use, and what rules does it enforce?
The name of TESTING SERVER - SLAYERS.GG says nothing about gather rate. The limit on groups is 10 players. It plays as battlefield, kits and high rates drive fast PvP. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe schedule
When does TESTING SERVER - SLAYERS.GG wipe?
The prediction follows its tag, as too few of TESTING SERVER - SLAYERS.GG's wipes are recorded to confirm the schedule. Expect the next wipe on Wednesday 4 November at 14:33 UTC. The current map and world began 14 hours. The tags state that it wipes every week.
What happens on TESTING SERVER - SLAYERS.GG when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 50% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.
Player counts
Is TESTING SERVER - SLAYERS.GG busy or quiet?
TESTING SERVER - SLAYERS.GG is carrying 0 players at the moment, out of 10 slots. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 14:00 UTC, averaging 0 players.
Where does TESTING SERVER - SLAYERS.GG sit in the rankings?
Seven-day player hours place TESTING SERVER - SLAYERS.GG at #13,731, inside the top 62% of ranked servers and at #1,426 in North America.
How to join
How do you get into TESTING SERVER - SLAYERS.GG?
Enter client.connect 168.100.161.149:30015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/slayersgg.
