Rust Wipe StatsWipe forecast
Now 73,772 players 11,744 servers 140 fresh wipes in 3 h

Local forecast · NA

Dev

Online NA 168.100.162.12:29015 checked 10m ago

weekly wipes moddedoxide

Current conditions

observed 10m ago
0 / ?
players now
Empty H 1 · avg 0 7-day high and average
7-day average
0
peak 1
Rank
#13,572
top 61% · #1430 in NA
Last wipe
1d ago
weekly schedule
Next wipe
5d 6h
Mon 2 Nov, 19:35 UK · 19:35 UTC

Next wipe

from its schedule tag

Monday 2 November, 19:35 UK · 19:35 UTC

in 5d 6h

–days
–hours
–min
–sec

Its weekly schedule tag · low confidence

Coming wipes

  1. Mon 2 Nov 19:35 UK · 19:35 UTC 5d 6h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 5h FW
  3. Mon 9 Nov 19:35 UK · 19:35 UTC 12d 6h
  4. Mon 16 Nov 19:35 UK · 19:35 UTC 19d 6h
  5. Mon 23 Nov 19:35 UK · 19:35 UTC 26d 6h
  6. Mon 30 Nov 19:35 UK · 19:35 UTC 33d 6h
  7. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 5h FW
  8. Mon 7 Dec 19:35 UK · 19:35 UTC 40d 6h

Players

AveragePeakWipe
00.250.50.75114:0023:0008:0017:0002:0011:00Wiped Mon 26 Oct, 19:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608014:0023:0008:0017:0002:0011:00Wiped Mon 26 Oct, 19:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 19:35 UK · 19:35 UTC, in 5d 6h. Its weekly schedule tag · low confidence

3.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:35 UKMon 26 Oct, 19:35 UTC · 1d ago – – running 0
Fri 23 Oct, 05:45 UKFri 23 Oct, 04:45 UTC · 5d ago 1 halved by day 1 3.6 days 0
Thu 22 Oct, 05:06 UKThu 22 Oct, 04:06 UTC · 6d ago 1 – 1 days 0
Wed 14 Oct, 21:24 UKWed 14 Oct, 20:24 UTC · 13d ago 1 halved by day 1 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
7/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average
6/ 150
Rusty Moose |US Main| NA · groups of 12+ · weekly · 250 on average
26/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 234 on average
31/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 194 on average
279/ 300
Rustafied.com - US Friday NA · groups of 16+ · weekly · 154 on average
11/ 100

Quick answers

from the figures on this page

About the server

How smoothly does Dev run?

Across the last 48 hours the average was 59 server fps, with a floor of 46. The world held as many as 80,735 entities, buildings and deployables included. Memory use reached 3,485 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

How reliable is Dev, and is it online now?

As of now, Dev is online. Its reported uptime shows a restart about 39 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does Dev run from?

In North America is where Dev lists itself, using its NA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 168.100.162.12:29015 is its address.

What version of Rust is running on Dev?

Rust network protocol 2635 and build 168909 on Linux is what Dev runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

What do Dev's tags tell you?

The server browser reads these tags from Dev: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Capacity: 0; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes come once a week here; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser puts it under North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Dev?

These Rust Wipe Stats lists include Dev: Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Map and rules

Which map is in use on Dev?

A procedural map of size 3,700 with seed 1337, generated by the game, runs on Dev. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What settings does Dev use, and what rules does it enforce?

The name of Dev says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe days

Which days and times does Dev schedule its wipes for?

Its tag sets the prediction, because the record of Dev's wipes is too thin to confirm the schedule. Monday 2 November at 19:35 UTC is when its next wipe is due. The current map and world began 41 hours. Its tags carry a weekly wipe schedule.

What happens on Dev when wipe day arrives?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.

Population history

Is Dev busy or quiet?

Players on Dev right now: 0. Across the past week it peaked at 1 and averaged 0 players. At 19:00 UTC it was busiest over the past 48 hours, averaging 0 players.

Where does Dev sit in the rankings?

Player hours over the last seven days rank Dev at #13,572, top 61% overall and #1,430 in North America.

How to join

What steps let you join Dev?

Enter client.connect 168.100.162.12:29015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players Capacity: 0.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes come once a week here.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

NA
North America The server browser puts it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.