Local forecast
Staging
Online 168.100.162.12:30015 checked 13m ago
Current conditions
observed 13m agoplayers now
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:28 UKWed 14 Oct, 14:28 UTC · 15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on Staging?
Its average over the last 48 hours was 60 server fps, and it never dropped below 60. Buildings, deployables and all else in the world took the entity count to a peak of 43,000. The peak memory draw was 4,199 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is Staging, and is it online now?
You will find Staging online at the moment. The uptime it reports puts the last restart about 18 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Staging sit?
For Staging, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 168.100.162.12:30015.
What Rust version is Staging on?
On Staging you will find Rust network protocol 2635 and build 169552, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do Staging's tags tell you?
For the game's server browser, Staging publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp0 (Max players): 0 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs169552 (Build): Build 169552 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Staging appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Staging: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
Which map is in use on Staging?
The game generates the map on Staging, procedural, size 3,000, seed 1234567810. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Staging use, and what rules does it enforce?
The name of Staging says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Community is its listing in the server browser. This server has VAC switched on.
Wipe times
Which days and times does Staging schedule its wipes for?
Its rhythm cannot be read yet, as too few of Staging's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 15 days.
What happens on Staging when wipe day arrives?
The average peak across its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
How many players does Staging hold?
Staging shows 0 players at the moment. Over seven days to now, 0 players on average.
How does Staging compare with other Rust servers in the rankings?
Player hours over the past week put Staging at #15,335, inside the top 69% of all ranked servers.
Join the server
What do you do to join Staging?
Open the console in Rust with F1, then type client.connect 168.100.162.12:30015 to join. On this page, Launch Rust does the same through Steam.