Local forecast · NA
Dev2
Offline NA 168.100.163.221:28015 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,412
- top 69% · #1542 in NA
- Last wipe
- 7d ago
- weekly schedule
- Next wipe
- 6d 17h
- Wed 4 Nov, 00:45 UK · 00:45 UTC
Next wipe
from its schedule tagWednesday 4 November, 00:45 UK · 00:45 UTC
in 6d 17h
Its weekly schedule tag · low confidence
Coming wipes
- Wed 4 Nov 00:45 UK · 00:45 UTC 6d 17h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 11h FW
- Wed 11 Nov 00:45 UK · 00:45 UTC 13d 17h
- Wed 18 Nov 00:45 UK · 00:45 UTC 20d 17h
- Wed 25 Nov 00:45 UK · 00:45 UTC 27d 17h
- Wed 2 Dec 00:45 UK · 00:45 UTC 34d 17h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 11h FW
- Wed 9 Dec 00:45 UK · 00:45 UTC 41d 17h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 00:45 UK · 00:45 UTC, in 6d 17h. Its weekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in, with 1 in the queue.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 01:45 UKWed 21 Oct, 00:45 UTC · 7d ago | 2+1 queue | – | running | 0 |
| Mon 12 Oct, 20:11 UKMon 12 Oct, 19:11 UTC · 15d ago | 1 | halved by day 1 | 8.2 days | 0 |
| Sun 11 Oct, 07:13 UKSun 11 Oct, 06:13 UTC · 17d ago | 1 | – | 1.5 days | 0 |
| Fri 9 Oct, 20:40 UKFri 9 Oct, 19:40 UTC · 18d ago | 1 | – | 1.4 days | 0 |
| Fri 9 Oct, 03:36 UKFri 9 Oct, 02:36 UTC · 19d ago | 1 | – | 0.7 days | 0 |
| Thu 8 Oct, 20:57 UKThu 8 Oct, 19:57 UTC · 19d ago | 2 | – | 0.3 days | 0 |
| Wed 7 Oct, 21:31 UKWed 7 Oct, 20:31 UTC · 20d ago | 2 | – | 1 days | 0 |
| Wed 7 Oct, 03:14 UKWed 7 Oct, 02:14 UTC · 21d ago | 2 | – | 0.8 days | 0 |
| Fri 2 Oct, 03:25 UKFri 2 Oct, 02:25 UTC · 26d ago | 2+1 queue | held half | 5 days | 0 |
| Wed 30 Sep, 05:01 UKWed 30 Sep, 04:01 UTC · 28d ago | 1 | – | 1.9 days | 1 |
| Tue 29 Sep, 04:30 UKTue 29 Sep, 03:30 UTC · 29d ago | 1+1 queue | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on Dev2?
Its average over the last 48 hours was 60 server fps, and it never dropped below 60. At its peak the world had 139,562 entities, counting buildings, deployables and the rest. The peak memory draw was 6,692 MB. A falling fps and a rising entity count show up to players as lag.
Is Dev2 online at the moment, and how consistent is its uptime?
Last seen 31 hours ago, Dev2 is offline now. Its reported uptime shows a restart about 5 days 18 hours ago. It was up for 144 of 168 hours across the last 7 full days, 86% of the time. The first sighting by Rust Wipe Stats was on 19 September 2026.
What location is Dev2 based in?
The NA tag places Dev2 in North America, as it lists itself. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 168.100.163.221:28015.
What version of Rust is running on Dev2?
On Dev2 you will find Rust network protocol 2634 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on Dev2?
For the game's server browser, Dev2 publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): 5 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): You will find it listed in North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Dev2 appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Dev2 are: Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on Dev2?
A procedural map of size 4,000 with seed 123456789, generated by the game, runs on Dev2. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Custom Map.
What settings does Dev2 use, and what rules does it enforce?
Gather rate is not given in the name for Dev2. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does Dev2 schedule its wipes for?
Its tag sets the prediction, because the record of Dev2's wipes is too thin to confirm the schedule. Wednesday 4 November at 00:45 UTC is when its next wipe is due. 7 days 2 hours is how long the current world has been running. Wipes once a week, according to its tags.
What should you expect from wipe day on Dev2?
The average peak across its recent wipes was 1 players. The latest wipe peaked 5 hours in, with a queue of 1 behind it. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 1.
Population
Is Dev2 busy or quiet?
The last time Dev2 was seen was 31 hours ago; it is offline right now. The seven-day average stands at 0 players.
Where does Dev2 sit in the rankings?
Seven-day player hours place Dev2 at #15,412, inside the top 69% of ranked servers and at #1,542 in North America.
Join the server
What steps let you join Dev2?
Enter client.connect 168.100.163.221:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.