Local forecast · NA
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E
Online NA 168.100.163.3:28018 checked 13m ago
Current conditions
observed 13m agoplayers now
8% full
- 7-day average
- 4
- peak 13
- Rank
- #1,473
- top 7% · #220 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 16h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 16h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 16h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 16h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 5 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:47 UK FWThu 1 Oct, 19:47 UTC · 27d ago | 19 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E run?
Its average over the last 48 hours was 59 server fps, and it never dropped below 30. At its peak the world had 157,266 entities, counting buildings, deployables and the rest. The peak memory draw was 6,352 MB. Lag is what players call it when fps is low and entities are piling up.
Is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E online at the moment, and how consistent is its uptime?
As of now, ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E is online. Going by its reported uptime, the last restart was about 9 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E based in?
With its NA tag, ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E lists itself in North America. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 168.100.163.3:28018 is its address.
What Rust version is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E on?
On ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which operator is responsible for ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
The same operator most likely runs ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E and 1 other server we track, as all publish a zombz.com hostname.
Which meaning sits behind each tag on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
For the game's server browser, ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): You will find it listed in North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E: 2x Rust servers: wipe days and hold, Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
Which map is in use on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E runs a procedural map of size 5,000, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by DISCORD.GG/ZOMBZ.
Which settings and rules are in force on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E sets gather at 2x, according to its own name. The default of 8 players is the group limit here. pve is the game mode, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E wipe?
The only wipe ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 27 days 6 hours. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
At their busiest, its recent wipes averaged 19 players. 5 hours after the latest wipe, the crowd hit its peak.
Player counts
Is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E busy or quiet?
Out of 50 slots, ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E has 4 filled right now. Averaged over seven days: 4 players, peaking at 13. Its busiest point in the last 48 hours was 03:00 UTC, averaging 9 players.
What position does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E hold among Rust servers?
Player hours over the last seven days rank ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E at #1,473, top 7% overall and #220 in North America.
Join the server
What do you do to join ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
Two ways in: press F1 and enter client.connect 168.100.163.3:28018, or join from this page with Launch Rust, which opens Steam and connects you. https://discord.com/invite/ZOMBZ is its website.