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Now 49,583 players 11,657 servers 92 fresh wipes in 3 h

Local forecast

Rust 10x | Local Test | Quad

Offline 169.1.170.115:28015 checked 21d ago

10x quad moddedcarbon

Current conditions

observed 21d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,008
top 72%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUST NA · quad · 10x · weekly · 5 on average
3/ 200
XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP OC · quad · 10x · monthly · 2 on average
2/ 210
XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP EU · quad · 10x · monthly · 1 on average
3/ 160
HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP EA · quad · 10x · monthly · 1 on average
0/ 160
Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | Ki NA · quad · 10x · weekly · 1 on average
2/ 75
[EU] Recess Gaming - 10x | Quad | Loot+ | NoBPs EU · quad · 10x · weekly · 1 on average
1/ 100

Quick answers

from the figures on this page

About the server

Is Rust 10x | Local Test | Quad online at the moment, and how consistent is its uptime?

Rust 10x | Local Test | Quad is currently offline, with the last sighting 21 days 15 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 6 October 2026.

Where does Rust 10x | Local Test | Quad run from?

No region is published by Rust 10x | Local Test | Quad. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 169.1.170.115:28015 is its address.

What Rust version is Rust 10x | Local Test | Quad on?

Rust network protocol 2634 and build 166494 on Windows is what Rust 10x | Local Test | Quad runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on Rust 10x | Local Test | Quad?

For the game's server browser, Rust 10x | Local Test | Quad publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Rust 10x | Local Test | Quad?

These Rust Wipe Stats lists include Rust 10x | Local Test | Quad: 10x Rust servers and Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.

Map and rules

What map is Rust 10x | Local Test | Quad on?

A procedural map of size 3,500 with seed 1012026, generated by the game, runs on Rust 10x | Local Test | Quad. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does Rust 10x | Local Test | Quad use, and what rules does it enforce?

Rust 10x | Local Test | Quad sets gather at 10x, according to its own name. The limit for groups is 4 players (quad). It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe times

When does Rust 10x | Local Test | Quad wipe?

Too few wipes on Rust 10x | Local Test | Quad are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 23 days 11 hours is how long the current world has been running.

Population history

How many players does Rust 10x | Local Test | Quad hold?

Rust 10x | Local Test | Quad is offline at the moment; the last sighting was 21 days 15 hours ago.

Where does Rust 10x | Local Test | Quad sit in the rankings?

The last seven days of player hours rank Rust 10x | Local Test | Quad at #16,008, in the top 72% of ranked servers. The #635 position among quad servers is where it falls.

Getting in

How do you get into Rust 10x | Local Test | Quad?

Open the console in Rust with F1, then type client.connect 169.1.170.115:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players Capacity: 10.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166494
Build Game build: 166494.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.