Local forecast
Rust 10x | Local Test | Quad
Offline 169.1.170.115:28015 checked 21d ago
Current conditions
observed 21d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,008
- top 72%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Rust 10x | Local Test | Quad online at the moment, and how consistent is its uptime?
Rust 10x | Local Test | Quad is currently offline, with the last sighting 21 days 15 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 6 October 2026.
Where does Rust 10x | Local Test | Quad run from?
No region is published by Rust 10x | Local Test | Quad. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 169.1.170.115:28015 is its address.
What Rust version is Rust 10x | Local Test | Quad on?
Rust network protocol 2634 and build 166494 on Windows is what Rust 10x | Local Test | Quad runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on Rust 10x | Local Test | Quad?
For the game's server browser, Rust 10x | Local Test | Quad publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Rust 10x | Local Test | Quad?
These Rust Wipe Stats lists include Rust 10x | Local Test | Quad: 10x Rust servers and Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.
Map and rules
What map is Rust 10x | Local Test | Quad on?
A procedural map of size 3,500 with seed 1012026, generated by the game, runs on Rust 10x | Local Test | Quad. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Rust 10x | Local Test | Quad use, and what rules does it enforce?
Rust 10x | Local Test | Quad sets gather at 10x, according to its own name. The limit for groups is 4 players (quad). It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does Rust 10x | Local Test | Quad wipe?
Too few wipes on Rust 10x | Local Test | Quad are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 23 days 11 hours is how long the current world has been running.
Population history
How many players does Rust 10x | Local Test | Quad hold?
Rust 10x | Local Test | Quad is offline at the moment; the last sighting was 21 days 15 hours ago.
Where does Rust 10x | Local Test | Quad sit in the rankings?
The last seven days of player hours rank Rust 10x | Local Test | Quad at #16,008, in the top 72% of ranked servers. The #635 position among quad servers is where it falls.
Getting in
How do you get into Rust 10x | Local Test | Quad?
Open the console in Rust with F1, then type client.connect 169.1.170.115:28015 to join. On this page, Launch Rust does the same through Steam.