Local forecast
Rust 10x | Local Test | Quad
Offline 169.1.226.36:28015 checked 23d ago
Current conditions
observed 23d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #14,449
- top 64%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, and #620 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:35 UKSun 4 Oct, 16:35 UTC · 23d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Rust 10x | Local Test | Quad, and is it online now?
Rust 10x | Local Test | Quad is currently offline, with the last sighting 23 days 7 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 1 October 2026.
Where does Rust 10x | Local Test | Quad run from?
No region is published by Rust 10x | Local Test | Quad. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 169.1.226.36:28015 is its address.
What version of Rust is running on Rust 10x | Local Test | Quad?
Rust network protocol 2634 and build 166494 on Windows is what Rust 10x | Local Test | Quad runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on Rust 10x | Local Test | Quad?
The server browser reads these tags from Rust 10x | Local Test | Quad: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166494 (Build): It runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Rust 10x | Local Test | Quad?
Rust 10x | Local Test | Quad appears in the following Rust Wipe Stats lists: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.
Settings and rules
Which map is in use on Rust 10x | Local Test | Quad?
Rust 10x | Local Test | Quad runs a procedural map of size 3,500, seed 1012026, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Rust 10x | Local Test | Quad use, and what rules does it enforce?
The name gives 10x gather for Rust 10x | Local Test | Quad. quad sets the group limit at 4 players. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does Rust 10x | Local Test | Quad schedule its wipes for?
Too few wipes on Rust 10x | Local Test | Quad are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 8 hours.
What happens on Rust 10x | Local Test | Quad when wipe day arrives?
Its recent wipes drew an average peak of 2 players. 5 hours after the latest wipe, the crowd hit its peak.
Player counts
Is Rust 10x | Local Test | Quad busy or quiet?
The last time Rust 10x | Local Test | Quad was seen was 23 days 7 hours ago; it is offline right now.
Where does Rust 10x | Local Test | Quad sit in the rankings?
The last seven days of player hours rank Rust 10x | Local Test | Quad at #14,449, in the top 64% of ranked servers. The #620 position among quad servers is where it falls.
How to join
How do you get into Rust 10x | Local Test | Quad?
Open the console in Rust with F1, then type client.connect 169.1.226.36:28015 to join. On this page, Launch Rust does the same through Steam.