Local forecast
offline_test_server
Offline 169.1.93.174:28015 checked 8d ago
Current conditions
observed 8d agoplayers now
100% full
- 7-day average
- 0
- peak –
- Rank
- #14,244
- top 65%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 20:26 UKMon 19 Oct, 19:26 UTC · 8d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is offline_test_server online at the moment, and how consistent is its uptime?
offline_test_server is currently offline, with the last sighting 8 days 3 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 19 October 2026.
What location is offline_test_server based in?
For offline_test_server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 169.1.93.174:28015 is its address.
What Rust version is offline_test_server on?
Rust network protocol 2634 and build 167781 on Windows is what offline_test_server runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on offline_test_server?
These are the tags offline_test_server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp1 (Max players): 1 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does offline_test_server appear among the Rust Wipe Stats lists and filters?
offline_test_server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on offline_test_server?
The game generates the map on offline_test_server, a procedural one.
What settings does offline_test_server use, and what rules does it enforce?
The name of offline_test_server says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Community in the server browser. This server has VAC switched on.
Wipe times
Which days and times does offline_test_server schedule its wipes for?
The record of offline_test_server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 8 days 3 hours is how long the current world has been running.
What happens on offline_test_server when wipe day arrives?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Player counts
How many players does offline_test_server hold?
offline_test_server is offline at the moment; the last sighting was 8 days 3 hours ago.
How does offline_test_server compare with other Rust servers in the rankings?
Player hours over the past week put offline_test_server at #14,244, inside the top 65% of all ranked servers.
Join the server
What steps let you join offline_test_server?
Two ways in: press F1 and enter client.connect 169.1.93.174:28015, or join from this page with Launch Rust, which opens Steam and connects you.