Local forecast
LinuxGSM
Offline 169.155.232.163:28015 checked 15d ago
Current conditions
observed 15d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,216
- top 70%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is LinuxGSM, and is it online now?
Right now LinuxGSM is down; the last sighting was 15 days ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 8 October 2026.
What location is LinuxGSM based in?
For LinuxGSM, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 169.155.232.163:28015 is its address.
What Rust version is LinuxGSM on?
Rust network protocol 2634 and build 167231 on Linux is what LinuxGSM runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on LinuxGSM?
These are the tags LinuxGSM publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): It runs game build 167231; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry LinuxGSM?
These Rust Wipe Stats lists include LinuxGSM: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
What map is LinuxGSM on?
The game generates the map on LinuxGSM, a procedural one.
Which settings and rules are in force on LinuxGSM?
Gather rate is not given in the name for LinuxGSM. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser files it under Community. This server has VAC switched on.
Wipe days
When does LinuxGSM wipe?
Too few wipes on LinuxGSM are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 21 days 7 hours.
Population
What sort of population does LinuxGSM carry?
At this moment LinuxGSM is down, having last been seen 15 days ago.
How does LinuxGSM compare with other Rust servers in the rankings?
Player hours over the past week put LinuxGSM at #15,216, inside the top 70% of all ranked servers.
How to join
How do you get into LinuxGSM?
Open the console in Rust with F1, then type client.connect 169.155.232.163:28015 to join. On this page, Launch Rust does the same through Steam.