Local forecast · EU
RedLava.World | Rust
Offline EU 169.58.10.121:29015 checked 21d ago
Current conditions
observed 21d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,907
- top 72% · #2507 in EU
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is RedLava.World | Rust online at the moment, and how consistent is its uptime?
Last seen 21 days ago, RedLava.World | Rust is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 8 October 2026 it was first recorded by Rust Wipe Stats.
In which location does RedLava.World | Rust sit?
In Europe is where RedLava.World | Rust lists itself, using its EU tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 169.58.10.121:29015 is its address.
What Rust version is RedLava.World | Rust on?
Rust network protocol 2634 and build 167058 on Linux is what RedLava.World | Rust runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do RedLava.World | Rust's tags tell you?
These are the tags RedLava.World | Rust publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): Capacity: 200; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Game build: 167058; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): The server browser puts it under Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry RedLava.World | Rust?
These Rust Wipe Stats lists include RedLava.World | Rust: Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is RedLava.World | Rust on?
A procedural map, generated by the game, runs on RedLava.World | Rust.
Which settings and rules are in force on RedLava.World | Rust?
No gather rate appears in the name RedLava.World | Rust. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does RedLava.World | Rust schedule its wipes for?
The record of RedLava.World | Rust's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 21 days is how long the current world has been running.
Player counts
What sort of population does RedLava.World | Rust carry?
The last time RedLava.World | Rust was seen was 21 days ago; it is offline right now.
How does RedLava.World | Rust compare with other Rust servers in the rankings?
Player hours over the last seven days rank RedLava.World | Rust at #15,907, top 72% overall and #2,507 in Europe.
How to join
What steps let you join RedLava.World | Rust?
Enter client.connect 169.58.10.121:29015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.