Local forecast
ZombieSurvival Private Test
Offline 172.59.128.1:28015 checked 9d ago
Current conditions
observed 9d agoplayers now
3% full
- 7-day average
- 0
- peak –
- Rank
- #13,887
- top 63%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is ZombieSurvival Private Test online at the moment, and how consistent is its uptime?
Right now ZombieSurvival Private Test is down; the last sighting was 9 days 5 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 15 October 2026.
Where does ZombieSurvival Private Test run from?
There is no published region for ZombieSurvival Private Test. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 172.59.128.1:28015.
What version of Rust is running on ZombieSurvival Private Test?
Rust network protocol 2634 and build 167398 on Windows is what ZombieSurvival Private Test runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on ZombieSurvival Private Test?
For the game's server browser, ZombieSurvival Private Test publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp30 (Max players): 30 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): Build 167398 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^p (PvE): Player fighting is off; the world supplies the danger; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does ZombieSurvival Private Test appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include ZombieSurvival Private Test are: Modded Rust servers, Rust PvE servers, live and Rust servers with zombies. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is in use on ZombieSurvival Private Test?
The map is procedural, generated by the game on ZombieSurvival Private Test.
What settings does ZombieSurvival Private Test use, and what rules does it enforce?
The name of ZombieSurvival Private Test says nothing about gather rate. Groups fall back to the game's default of 8 players. pve is the game mode, no combat between players. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does ZombieSurvival Private Test wipe?
Its rhythm cannot be read yet, as too few of ZombieSurvival Private Test's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 15 days 22 hours.
Player counts
What sort of population does ZombieSurvival Private Test carry?
ZombieSurvival Private Test is offline at the moment; the last sighting was 9 days 5 hours ago.
Where does ZombieSurvival Private Test sit in the rankings?
The last seven days of player hours rank ZombieSurvival Private Test at #13,887, in the top 63% of ranked servers.
Getting in
What do you do to join ZombieSurvival Private Test?
Enter client.connect 172.59.128.1:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.