Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 167 fresh wipes in 3 h

Local forecast

ZombieSurvival Private Test

Offline 172.59.129.169:28015 checked 15d ago

moddedcarbonpve

Current conditions

observed 15d ago
1 / 30
players now
Offline H – · avg 0 7-day high and average

3% full

7-day average
0
peak –
Rank
#13,235
top 61%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average
203/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 236 on average
296/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 101 on average
75/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
51/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 52 on average
45/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 52 on average
82/ 100

Quick answers

from the figures on this page

About the server

Is ZombieSurvival Private Test online at the moment, and how consistent is its uptime?

Right now ZombieSurvival Private Test is down; the last sighting was 15 days 8 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 12 October 2026.

Where does ZombieSurvival Private Test run from?

There is no published region for ZombieSurvival Private Test. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 172.59.129.169:28015 is its address.

What version of Rust is running on ZombieSurvival Private Test?

Rust network protocol 2634 and build 167398 on Windows is what ZombieSurvival Private Test runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do ZombieSurvival Private Test's tags tell you?

These are the tags ZombieSurvival Private Test publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): Capacity: 30; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^p (PvE): Player fighting is off; the world supplies the danger; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does ZombieSurvival Private Test appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include ZombieSurvival Private Test are: Modded Rust servers, Rust PvE servers, live and Rust servers with zombies. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

What map is ZombieSurvival Private Test on?

The map is procedural, generated by the game on ZombieSurvival Private Test.

What settings does ZombieSurvival Private Test use, and what rules does it enforce?

The name of ZombieSurvival Private Test says nothing about gather rate. No group setting is published, so the game default of 8 players applies. pve is the game mode, other players cannot be fought. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. This server has VAC switched on.

Wipe days

On what schedule does ZombieSurvival Private Test wipe?

The record of ZombieSurvival Private Test's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 11 hours.

Population

Is ZombieSurvival Private Test busy or quiet?

At this moment ZombieSurvival Private Test is down, having last been seen 15 days 8 hours ago.

How does ZombieSurvival Private Test compare with other Rust servers in the rankings?

The last seven days of player hours rank ZombieSurvival Private Test at #13,235, in the top 61% of ranked servers.

How to join

How do you get into ZombieSurvival Private Test?

Enter client.connect 172.59.129.169:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players Capacity: 30.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167398
Build It runs game build 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.