Local forecast
ZombieSurvival Private Test
Offline 172.59.129.169:28015 checked 15d ago
Current conditions
observed 15d agoplayers now
3% full
- 7-day average
- 0
- peak –
- Rank
- #13,235
- top 61%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is ZombieSurvival Private Test online at the moment, and how consistent is its uptime?
Right now ZombieSurvival Private Test is down; the last sighting was 15 days 8 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 12 October 2026.
Where does ZombieSurvival Private Test run from?
There is no published region for ZombieSurvival Private Test. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 172.59.129.169:28015 is its address.
What version of Rust is running on ZombieSurvival Private Test?
Rust network protocol 2634 and build 167398 on Windows is what ZombieSurvival Private Test runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do ZombieSurvival Private Test's tags tell you?
These are the tags ZombieSurvival Private Test publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): Capacity: 30; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^p (PvE): Player fighting is off; the world supplies the danger; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does ZombieSurvival Private Test appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include ZombieSurvival Private Test are: Modded Rust servers, Rust PvE servers, live and Rust servers with zombies. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
What map is ZombieSurvival Private Test on?
The map is procedural, generated by the game on ZombieSurvival Private Test.
What settings does ZombieSurvival Private Test use, and what rules does it enforce?
The name of ZombieSurvival Private Test says nothing about gather rate. No group setting is published, so the game default of 8 players applies. pve is the game mode, other players cannot be fought. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. This server has VAC switched on.
Wipe days
On what schedule does ZombieSurvival Private Test wipe?
The record of ZombieSurvival Private Test's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 11 hours.
Population
Is ZombieSurvival Private Test busy or quiet?
At this moment ZombieSurvival Private Test is down, having last been seen 15 days 8 hours ago.
How does ZombieSurvival Private Test compare with other Rust servers in the rankings?
The last seven days of player hours rank ZombieSurvival Private Test at #13,235, in the top 61% of ranked servers.
How to join
How do you get into ZombieSurvival Private Test?
Enter client.connect 172.59.129.169:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.