Rust Wipe StatsWipe forecast
Now 73,772 players 11,744 servers 137 fresh wipes in 3 h

Local forecast

The Rust Experiment

Online 173.170.243.109:28015 checked 13m ago

Current conditions

observed 13m ago
0 / 50
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#5,373
top 24%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:49 UKFri 2 Oct, 00:49 UTC · 26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
673/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
433/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average
40/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average
54/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average
230/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
127/ 175

Quick answers

from the figures on this page

Server details

How smoothly does The Rust Experiment run?

Its average over the last 48 hours was 30 server fps, and it never dropped below 30. At its peak the world had 66,244 entities, counting buildings, deployables and the rest. At most it drew 2,078 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is The Rust Experiment, and is it online now?

Right now The Rust Experiment is up and running. Going by its reported uptime, the last restart was about 18 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does The Rust Experiment sit?

For The Rust Experiment, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 173.170.243.109:28015.

What version of Rust is running on The Rust Experiment?

Rust network protocol 2635 and build 168909 on Windows is what The Rust Experiment runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do The Rust Experiment's tags tell you?

For the game's server browser, The Rust Experiment publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry The Rust Experiment?

These Rust Wipe Stats lists include The Rust Experiment: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What map is The Rust Experiment on?

The Rust Experiment runs a procedural map of size 3,500, seed 609568408, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on The Rust Experiment?

No gather rate appears in the name The Rust Experiment. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does The Rust Experiment schedule its wipes for?

Too few wipes on The Rust Experiment are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 12 hours.

What happens on The Rust Experiment when wipe day arrives?

The average peak across its recent wipes was 2 players. Peak numbers on the latest wipe arrived 26 hours after the reset.

Population history

What sort of population does The Rust Experiment carry?

The live count for The Rust Experiment: 0 players, with 50 slots in total. Averaged over seven days: 0 players, peaking at 2. At 19:00 UTC it was busiest over the past 48 hours, averaging 1 players.

Where does The Rust Experiment sit in the rankings?

Player hours over the past week put The Rust Experiment at #5,373, inside the top 24% of all ranked servers.

How to join

How do you get into The Rust Experiment?

Two ways in: press F1 and enter client.connect 173.170.243.109:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players 50 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.