Local forecast
CYBERLAND: NO BP wipe
Online 173.240.156.115:26980 checked 5m ago
Current conditions
observed 5m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,156
- top 68%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 20h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 20h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 20h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 20h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:38 UK FWThu 1 Oct, 19:38 UTC · 27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does CYBERLAND: NO BP wipe hold a steady performance?
Server fps averaged 187 in the last 48 hours; the lowest was 144. The world held as many as 63,055 entities, buildings and deployables included. The peak memory draw was 3,837 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is CYBERLAND: NO BP wipe, and is it online now?
You will find CYBERLAND: NO BP wipe online at the moment. Going by its reported uptime, the last restart was about 7 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does CYBERLAND: NO BP wipe run from?
No region is published by CYBERLAND: NO BP wipe. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 173.240.156.115:26980 is its address.
What Rust version is CYBERLAND: NO BP wipe on?
On CYBERLAND: NO BP wipe you will find Rust network protocol 2635 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on CYBERLAND: NO BP wipe?
These are the tags CYBERLAND: NO BP wipe publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry CYBERLAND: NO BP wipe?
These Rust Wipe Stats lists include CYBERLAND: NO BP wipe: Modded Rust servers. Find it on the server list under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
Which map is in use on CYBERLAND: NO BP wipe?
CYBERLAND: NO BP wipe runs a procedural map of size 3,500, seed 465465, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on CYBERLAND: NO BP wipe?
Gather rate is not given in the name for CYBERLAND: NO BP wipe. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does CYBERLAND: NO BP wipe wipe?
The only wipe CYBERLAND: NO BP wipe takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 2 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on CYBERLAND: NO BP wipe?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 8 hours in.
Player counts
What sort of population does CYBERLAND: NO BP wipe carry?
The live count for CYBERLAND: NO BP wipe: 0 players, with 100 slots in total. Across the past week it peaked at 1 and averaged 0 players. Its busiest point in the last 48 hours was 15:00 UTC, averaging 0 players.
Where does CYBERLAND: NO BP wipe sit in the rankings?
Player hours over the past week put CYBERLAND: NO BP wipe at #15,156, inside the top 68% of all ranked servers.
Getting in
What do you do to join CYBERLAND: NO BP wipe?
Open the console in Rust with F1, then type client.connect 173.240.156.115:26980 to join. On this page, Launch Rust does the same through Steam.