Rust Wipe StatsWipe forecast
Now 35,972 players 11,694 servers 94 fresh wipes in 3 h

Local forecast

Scavenger Isle - Local Dev

Offline 174.114.223.30:28025 checked 23d ago

moddedcarbonpve

Current conditions

observed 23d ago
1 / 10
players now
Offline H – · avg 0 7-day high and average

10% full

7-day average
0
peak –
Rank
#14,945
top 67%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:50 UK FWThu 1 Oct, 20:50 UTC · 27d ago 1 – running 0
Wed 30 Sep, 16:27 UKWed 30 Sep, 15:27 UTC · 28d ago 1 – 1.2 days 0
Mon 28 Sep, 09:54 UKMon 28 Sep, 08:54 UTC · 30d ago 1 held half 2.3 days 1
Sun 27 Sep, 23:21 UKSun 27 Sep, 22:21 UTC · 31d ago 1 – 0.4 days 0
Sat 26 Sep, 03:13 UKSat 26 Sep, 02:13 UTC · 33d ago 1 – 1.8 days 0
Fri 18 Sep, 00:16 UKThu 17 Sep, 23:16 UTC · 41d ago 1 halved by day 2 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 250 on average
283/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
99/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average
147/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
35/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
55/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
7/ 100

Quick answers

from the figures on this page

About the server

How reliable is Scavenger Isle - Local Dev, and is it online now?

Scavenger Isle - Local Dev is currently offline, with the last sighting 23 days ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 15 September 2026.

Where does Scavenger Isle - Local Dev run from?

No region is published by Scavenger Isle - Local Dev. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 174.114.223.30:28025 is its address.

What Rust version is Scavenger Isle - Local Dev on?

Rust network protocol 2634 and build 166822 on Windows is what Scavenger Isle - Local Dev runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

Which meaning sits behind each tag on Scavenger Isle - Local Dev?

For the game's server browser, Scavenger Isle - Local Dev publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166822 (Build): It runs game build 166822; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Scavenger Isle - Local Dev?

These Rust Wipe Stats lists include Scavenger Isle - Local Dev: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

Which map is in use on Scavenger Isle - Local Dev?

The game generates the map on Scavenger Isle - Local Dev, a procedural one.

Which settings and rules are in force on Scavenger Isle - Local Dev?

The name of Scavenger Isle - Local Dev says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as pve, no combat between players. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does Scavenger Isle - Local Dev schedule its wipes for?

There is no next wipe to predict, because Scavenger Isle - Local Dev wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 6 hours.

What should you expect from wipe day on Scavenger Isle - Local Dev?

The average peak across its recent wipes was 1 players. 21 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 50% of its recent wipes. When it did not hold, the crowd dropped under half by day 2.

Population history

How many players does Scavenger Isle - Local Dev hold?

At this moment Scavenger Isle - Local Dev is down, having last been seen 23 days ago.

Where does Scavenger Isle - Local Dev sit in the rankings?

Ranked #14,945 on seven-day player hours, Scavenger Isle - Local Dev is in the top 67% of all ranked servers.

Join the server

What steps let you join Scavenger Isle - Local Dev?

Open the console in Rust with F1, then type client.connect 174.114.223.30:28025 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166822,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players Capacity: 10.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166822
Build It runs game build 166822.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.